mirror of
https://github.com/cemu-project/Cemu.git
synced 2025-12-16 12:08:52 +00:00
metal: override uniform functions
This commit is contained in:
parent
bdecf3c00a
commit
957e7612bf
@ -231,6 +231,32 @@ RendererShaderMtl::~RendererShaderMtl()
|
||||
m_function->release();
|
||||
}
|
||||
|
||||
sint32 RendererShaderMtl::GetUniformLocation(const char* name)
|
||||
{
|
||||
cemu_assert_suspicious();
|
||||
return 0;
|
||||
}
|
||||
|
||||
void RendererShaderMtl::SetUniform1i(sint32 location, sint32 value)
|
||||
{
|
||||
cemu_assert_suspicious();
|
||||
}
|
||||
|
||||
void RendererShaderMtl::SetUniform1f(sint32 location, float value)
|
||||
{
|
||||
cemu_assert_suspicious();
|
||||
}
|
||||
|
||||
void RendererShaderMtl::SetUniform2fv(sint32 location, void* data, sint32 count)
|
||||
{
|
||||
cemu_assert_suspicious();
|
||||
}
|
||||
|
||||
void RendererShaderMtl::SetUniform4iv(sint32 location, void* data, sint32 count)
|
||||
{
|
||||
cemu_assert_suspicious();
|
||||
}
|
||||
|
||||
void RendererShaderMtl::PreponeCompilation(bool isRenderThread)
|
||||
{
|
||||
shaderMtlThreadPool.s_compilationQueueMutex.lock();
|
||||
|
||||
@ -36,21 +36,11 @@ public:
|
||||
return m_function;
|
||||
}
|
||||
|
||||
sint32 GetUniformLocation(const char* name) override
|
||||
{
|
||||
cemu_assert_suspicious();
|
||||
return 0;
|
||||
}
|
||||
|
||||
void SetUniform2fv(sint32 location, void* data, sint32 count) override
|
||||
{
|
||||
cemu_assert_suspicious();
|
||||
}
|
||||
|
||||
void SetUniform4iv(sint32 location, void* data, sint32 count) override
|
||||
{
|
||||
cemu_assert_suspicious();
|
||||
}
|
||||
sint32 GetUniformLocation(const char* name) override;
|
||||
void SetUniform1i(sint32 location, sint32 value) override;
|
||||
void SetUniform1f(sint32 location, float value) override;
|
||||
void SetUniform2fv(sint32 location, void* data, sint32 count) override;
|
||||
void SetUniform4iv(sint32 location, void* data, sint32 count) override;
|
||||
|
||||
void PreponeCompilation(bool isRenderThread) override;
|
||||
bool IsCompiled() override;
|
||||
|
||||
@ -374,7 +374,7 @@ void RendererShaderVk::CompileInternal(bool isRenderThread)
|
||||
return;
|
||||
}
|
||||
|
||||
// temp storage for SPIR-V after translation
|
||||
// temp storage for SPIR-V after translation
|
||||
std::vector<uint32> spirvBuffer;
|
||||
spv::SpvBuildLogger logger;
|
||||
|
||||
|
||||
Loading…
Reference in New Issue
Block a user