only traverse inputs when changed.

This commit is contained in:
goeiecool9999 2025-12-29 00:21:23 +01:00
parent 12d3f331a2
commit baeb004bee

View File

@ -1187,7 +1187,7 @@ void VulkanRenderer::draw_setRenderPass()
const bool syncSkipAllowed = !m_state.hasRenderSelfDependency || !(GetConfig().vk_accurate_barriers || m_state.activePipelineInfo->neverSkipAccurateBarrier);
const bool inputSyncNecessary = sync_isInputTexturesSyncRequired();
const bool inputSyncNecessary = m_state.descriptorSetsChanged && sync_isInputTexturesSyncRequired();
const bool FBOChanged = m_state.activeRenderpassFBO != fboVk;