Cemu/src/input/emulated/ProController.h
2022-08-22 22:21:23 +02:00

75 lines
2.0 KiB
C++

#pragma once
#include "input/emulated/WPADController.h"
class ProController : public WPADController
{
public:
enum ButtonId
{
kButtonId_None,
kButtonId_A,
kButtonId_B,
kButtonId_X,
kButtonId_Y,
kButtonId_L,
kButtonId_R,
kButtonId_ZL,
kButtonId_ZR,
kButtonId_Plus,
kButtonId_Minus,
kButtonId_Home,
kButtonId_Up,
kButtonId_Down,
kButtonId_Left,
kButtonId_Right,
kButtonId_StickL,
kButtonId_StickR,
kButtonId_StickL_Up,
kButtonId_StickL_Down,
kButtonId_StickL_Left,
kButtonId_StickL_Right,
kButtonId_StickR_Up,
kButtonId_StickR_Down,
kButtonId_StickR_Left,
kButtonId_StickR_Right,
kButtonId_Max,
};
ProController(size_t player_index);
Type type() const override { return Type::Pro; }
WPADDeviceType get_device_type() const override { return kWAPDevURCC; }
uint32 get_emulated_button_flag(uint32 id) const override;
size_t get_highest_mapping_id() const override { return kButtonId_Max; }
bool is_axis_mapping(uint64 mapping) const override { return mapping >= kButtonId_StickL_Up && mapping <= kButtonId_StickR_Right; }
glm::vec2 get_axis() const override;
glm::vec2 get_rotation() const override;
glm::vec2 get_trigger() const override;
static uint32 s_get_emulated_button_flag(uint32 id);
static std::string_view get_button_name(ButtonId id);
bool is_start_down() const override { return is_mapping_down(kButtonId_Plus); }
bool is_left_down() const override { return is_mapping_down(kButtonId_Left); }
bool is_right_down() const override { return is_mapping_down(kButtonId_Right); }
bool is_up_down() const override { return is_mapping_down(kButtonId_Up); }
bool is_down_down() const override { return is_mapping_down(kButtonId_Down); }
bool is_a_down() const override { return is_mapping_down(kButtonId_A); }
bool is_b_down() const override { return is_mapping_down(kButtonId_B); }
bool is_home_down() const override { return is_mapping_down(kButtonId_Home); }
bool set_default_mapping(const std::shared_ptr<ControllerBase>& controller) override;
};