Default VSync to false on Android

Co-authored-by: OpenSauce04 <opensauce04@gmail.com>
This commit is contained in:
David Griswold 2025-11-05 15:30:04 +03:00 committed by OpenSauce04
parent 375c8c1910
commit 04b6c69083
3 changed files with 5 additions and 5 deletions

View File

@ -44,7 +44,7 @@ enum class BooleanSetting(
CPU_JIT("use_cpu_jit", Settings.SECTION_CORE, true),
HW_SHADER("use_hw_shader", Settings.SECTION_RENDERER, true),
SHADER_JIT("use_shader_jit", Settings.SECTION_RENDERER, true),
VSYNC("use_vsync_new", Settings.SECTION_RENDERER, true),
VSYNC("use_vsync_new", Settings.SECTION_RENDERER, false),
USE_FRAME_LIMIT("use_frame_limit", Settings.SECTION_RENDERER, true),
DEBUG_RENDERER("renderer_debug", Settings.SECTION_DEBUG, false),
DISABLE_RIGHT_EYE_RENDER("disable_right_eye_render", Settings.SECTION_RENDERER, false),

View File

@ -134,9 +134,9 @@ use_shader_jit =
# 0 (default): Game Controlled, 1: Nearest Neighbor, 2: Linear
texture_sampling =
# Forces VSync on the display thread. Usually doesn't impact performance, but on some drivers it can
# so only turn this off if you notice a speed difference.
# 0: Off, 1 (default): On
# Forces VSync on the display thread. Can cause input delay, so only turn this on
# if you have screen tearing, which is unusual on Android
# 0 (default): Off, 1: On
use_vsync_new =
# Reduce stuttering by storing and loading generated shaders to disk

View File

@ -320,7 +320,7 @@
<string name="hw_shaders_description">Uses hardware to emulate 3DS shaders. When enabled, game performance will be significantly improved.</string>
<string name="cpu_clock_speed">CPU Clock Speed</string>
<string name="vsync">Enable V-Sync</string>
<string name="vsync_description">Synchronizes the game frame rate to the refresh rate of your device.</string>
<string name="vsync_description">Synchronizes the game frame rate to the refresh rate of your device. Can cause additional input latency but may reduce tearing in some cases.</string>
<string name="renderer_debug">Debug Renderer</string>
<string name="renderer_debug_description">Log additional graphics related debug information. When enabled, game performance will be significantly reduced.</string>
<string name="instant_debug_log">Flush Log Output on Every Message</string>