mirror of
https://github.com/Lime3DS/Lime3DS.git
synced 2025-12-16 12:08:49 +00:00
complete refactor
This commit is contained in:
parent
371d747df7
commit
a438094d44
@ -35,8 +35,6 @@ class InputBindingSetting(
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.apply()
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}
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private var key: String = ""
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/**
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* Returns true if this key is for the 3DS Circle Pad
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*/
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@ -81,6 +79,36 @@ class InputBindingSetting(
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else -> false
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}
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/**
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* Returns true if this is an up or down dpad button
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*/
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fun isVerticalButton(): Boolean =
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when (abstractSetting.key) {
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Settings.KEY_BUTTON_DOWN,
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Settings.KEY_BUTTON_UP -> true
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else -> false
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}
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fun isVerticalAxis(): Boolean {
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return abstractSetting.key ==
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Settings.KEY_DPAD_AXIS_VERTICAL
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}
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fun isHorizontalAxis(): Boolean {
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return abstractSetting.key ==
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Settings.KEY_DPAD_AXIS_HORIZONTAL
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}
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fun isHorizontalButton(): Boolean =
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when (abstractSetting.key) {
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Settings.KEY_BUTTON_LEFT,
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Settings.KEY_BUTTON_RIGHT -> true
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else -> false
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}
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/**
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* Returns true if this key is for the 3DS L/R or ZL/ZR buttons. Note, these are not real
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* triggers on the 3DS, but we support them as such on a physical gamepad.
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@ -233,29 +261,6 @@ class InputBindingSetting(
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value = uiString
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}
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/**
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* Stores the provided key input setting as an Android preference.
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* Only gets applied when apply(); is called.
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*
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* @param keyEvent KeyEvent of this key press.
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*/
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fun onKeyInputDeferred(keyEvent: KeyEvent) {
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if (!isButtonMappingSupported()) {
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Toast.makeText(context, R.string.input_message_analog_only, Toast.LENGTH_LONG).show()
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return
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}
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key = getInputButtonKey(keyEvent.keyCode)
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val uiString = "${keyEvent.device.name}: Button ${keyEvent.keyCode}"
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value = uiString
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}
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/**
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* Stores the provided key input setting as an Android preference.
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*/
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fun applyMapping() {
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writeButtonMapping(key)
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}
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/**
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* Saves the provided motion input setting as an Android preference.
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*
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@ -4,32 +4,77 @@ import android.app.AlertDialog
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import android.content.Context
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import android.content.SharedPreferences
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import android.graphics.drawable.Drawable
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import android.view.InputDevice
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import android.view.KeyEvent
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import android.view.LayoutInflater
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import android.view.MotionEvent
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import android.view.View
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import androidx.core.content.ContextCompat
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import org.citra.citra_emu.R
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import org.citra.citra_emu.databinding.DialogControllerQuickConfigBinding
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import org.citra.citra_emu.features.settings.model.view.InputBindingSetting
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import kotlin.math.abs
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import org.citra.citra_emu.features.settings.utils.InputBindingBase
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class ControllerQuickConfigDialog(
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private var context: Context,
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buttons: ArrayList<List<String>>,
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titles: ArrayList<List<Int>>,
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private var preferences: SharedPreferences
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private var preferences: SharedPreferences,
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adapter: SettingsAdapter
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) {
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private var isWaiting = false;
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private var index = 0
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val inflater = LayoutInflater.from(context)
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val quickConfigBinding = DialogControllerQuickConfigBinding.inflate(inflater)
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private lateinit var quickConfigBinding: DialogControllerQuickConfigBinding
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var dialog: AlertDialog? = null
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private var boundVerticalDpadAxis = false
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private var boundHorizontalDpadAxis = false
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var allButtons = arrayListOf<String>()
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var allTitles = arrayListOf<Int>()
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private val inputHandler = object : InputBindingBase() {
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private val AXIS_WAIT_TIME = 400L
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private val BUTTON_WAIT_TIME = 100L
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private val handler = android.os.Handler(android.os.Looper.getMainLooper())
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override fun onAxisCaptured() {
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boundHorizontalDpadAxis =
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boundHorizontalDpadAxis || setting != null && setting!!.isVerticalAxis()
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boundVerticalDpadAxis =
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boundVerticalDpadAxis || setting != null && setting!!.isHorizontalAxis()
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onInputCaptured(AXIS_WAIT_TIME)
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}
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override fun onButtonCaptured() {
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onInputCaptured(BUTTON_WAIT_TIME)
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}
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private fun onInputCaptured(waitTime: Long) {
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if (isWaiting) {
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return
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}
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quickConfigBinding.root.cancelPendingInputEvents()
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index++
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setting?.let { settingsList.add(it) }
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isWaiting = true
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quickConfigBinding.currentMappingTitle.text = context.getString(R.string.controller_quick_config_wait)
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// the changed item after each setting is one more than the index, since the Quick Configure button is position 1
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adapter.notifyItemChanged(index + 1)
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// clear listeners during the waiting period, they will get reset once ready for input
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dialog?.setOnKeyListener(null)
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quickConfigBinding.root.setOnGenericMotionListener(null)
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// Wait before preparing the next input
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handler.postDelayed({
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isWaiting = false
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prepareUIforIndex()
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}, waitTime)
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}
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override fun getCurrentSetting() = setting
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}
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init {
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buttons.forEach { group ->
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group.forEach { button ->
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@ -45,6 +90,7 @@ class ControllerQuickConfigDialog(
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fun show() {
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val builder: AlertDialog.Builder = AlertDialog.Builder(context)
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quickConfigBinding = DialogControllerQuickConfigBinding.inflate(inflater)
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builder
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.setView(quickConfigBinding.root)
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.setTitle(context.getString(R.string.controller_quick_config))
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@ -56,36 +102,63 @@ class ControllerQuickConfigDialog(
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dialog = builder.create()
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dialog?.show()
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dialog?.setOnKeyListener { _, _, event -> onKeyEvent(event) }
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quickConfigBinding.root.setOnGenericMotionListener { _, event -> onMotionEvent(event) }
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quickConfigBinding.root.requestFocus()
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quickConfigBinding.root.setOnFocusChangeListener { v, hasFocus ->
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if (!hasFocus) v.requestFocus()
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}
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// Prepare the first element
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prepareUIforIndex(index)
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prepareUIforIndex()
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val nextButton = dialog?.getButton(AlertDialog.BUTTON_POSITIVE)
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nextButton?.setOnClickListener {
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// Skip to next:
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prepareUIforIndex(index++)
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if (setting != null) setting!!.removeOldMapping()
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index++
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prepareUIforIndex()
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}
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}
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private fun prepareUIforIndex(i: Int) {
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if (allButtons.size-1 < i) {
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settingsList.forEach { it.applyMapping() }
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private fun prepareUIforIndex() {
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if (index >= allButtons.size) {
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dialog?.dismiss()
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return
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}
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setting = InputBindingSetting(
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InputBindingSetting.getInputObject(allButtons[index], preferences),
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allTitles[index]
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)
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// skip the dpad buttons if the corresponding axis is mapped
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while (setting != null && (
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setting!!.isVerticalButton() && boundVerticalDpadAxis ||
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setting!!.isHorizontalButton() && boundHorizontalDpadAxis)
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) {
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index++
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if (index >= allButtons.size) {
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dialog?.dismiss()
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return
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}
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setting = InputBindingSetting(
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InputBindingSetting.getInputObject(
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allButtons[index],
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preferences
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), allTitles[index]
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)
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}
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// show the previous key, if this isn't the first key
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if (index > 0) {
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quickConfigBinding.lastMappingIcon.visibility = View.VISIBLE
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quickConfigBinding.lastMappingDescription.visibility = View.VISIBLE
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}
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val currentButton = allButtons[i]
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val currentTitleInt = allTitles[i]
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val button = InputBindingSetting.getInputObject(currentButton, preferences)
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// change the button layout for the last button
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if (index == allButtons.size - 1) {
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dialog?.getButton(AlertDialog.BUTTON_POSITIVE)?.text =
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context.getString(R.string.finish)
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dialog?.getButton(AlertDialog.BUTTON_NEGATIVE)?.visibility = View.GONE
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}
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// set all the icons and text
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var lastTitle = setting?.value ?: ""
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if (lastTitle.isBlank()) {
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lastTitle = context.getString(R.string.unassigned)
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@ -93,16 +166,23 @@ class ControllerQuickConfigDialog(
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quickConfigBinding.lastMappingDescription.text = lastTitle
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quickConfigBinding.lastMappingIcon.setImageDrawable(quickConfigBinding.currentMappingIcon.drawable)
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setting = InputBindingSetting(button, currentTitleInt)
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quickConfigBinding.currentMappingTitle.text = calculateTitle()
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quickConfigBinding.currentMappingDescription.text = setting?.value
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quickConfigBinding.currentMappingIcon.setImageDrawable(getIcon())
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if (allButtons.size-1 < index) {
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dialog?.getButton(AlertDialog.BUTTON_POSITIVE)?.text =
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context.getString(R.string.finish)
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dialog?.getButton(AlertDialog.BUTTON_NEGATIVE)?.visibility = View.GONE
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// reset all the handlers
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if (setting!!.isButtonMappingSupported()) {
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dialog?.setOnKeyListener { _, _, event -> inputHandler.onKeyEvent(event) }
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}
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if (setting!!.isAxisMappingSupported()) {
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quickConfigBinding.root.setOnGenericMotionListener { _, event ->
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inputHandler.onMotionEvent(
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event
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)
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}
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}
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inputHandler.reset()
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}
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private fun calculateTitle(): String {
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@ -140,98 +220,7 @@ class ControllerQuickConfigDialog(
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return ContextCompat.getDrawable(context, id)
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}
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private val previousValues = ArrayList<Float>()
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private var prevDeviceId = 0
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private var waitingForEvent = true
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private var setting: InputBindingSetting? = null
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private var debounceTimestamp = System.currentTimeMillis()
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private var settingsList = arrayListOf<InputBindingSetting>()
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private fun onKeyEvent(event: KeyEvent): Boolean {
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return when (event.action) {
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KeyEvent.ACTION_UP -> {
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if (System.currentTimeMillis()-debounceTimestamp < DEBOUNCE_TIMER) {
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return true
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}
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debounceTimestamp = System.currentTimeMillis()
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index++
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setting?.let {
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it.onKeyInputDeferred(event)
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settingsList.add(it)
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}
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prepareUIforIndex(index)
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// Even if we ignore the key, we still consume it. Thus return true regardless.
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true
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}
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else -> false
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}
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}
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private fun onMotionEvent(event: MotionEvent): Boolean {
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if ((event.source and InputDevice.SOURCE_CLASS_JOYSTICK == 0) ||
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event.action != MotionEvent.ACTION_MOVE) return false
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val input = event.device
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val motionRanges = input.motionRanges
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if (input.id != prevDeviceId) {
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previousValues.clear()
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}
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prevDeviceId = input.id
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val firstEvent = previousValues.isEmpty()
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var numMovedAxis = 0
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var axisMoveValue = 0.0f
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var lastMovedRange: InputDevice.MotionRange? = null
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var lastMovedDir = '?'
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if (waitingForEvent) {
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for (i in motionRanges.indices) {
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val range = motionRanges[i]
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val axis = range.axis
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val origValue = event.getAxisValue(axis)
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if (firstEvent) {
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previousValues.add(origValue)
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} else {
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val previousValue = previousValues[i]
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// Only handle the axes that are not neutral (more than 0.5)
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// but ignore any axis that has a constant value (e.g. always 1)
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if (abs(origValue) > 0.5f && origValue != previousValue) {
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// It is common to have multiple axes with the same physical input. For example,
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// shoulder butters are provided as both AXIS_LTRIGGER and AXIS_BRAKE.
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// To handle this, we ignore an axis motion that's the exact same as a motion
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// we already saw. This way, we ignore axes with two names, but catch the case
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// where a joystick is moved in two directions.
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// ref: bottom of https://developer.android.com/training/game-controllers/controller-input.html
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if (origValue != axisMoveValue) {
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axisMoveValue = origValue
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numMovedAxis++
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lastMovedRange = range
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lastMovedDir = if (origValue < 0.0f) '-' else '+'
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}
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} else if (abs(origValue) < 0.25f && abs(previousValue) > 0.75f) {
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// Special case for d-pads (axis value jumps between 0 and 1 without any values
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// in between). Without this, the user would need to press the d-pad twice
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// due to the first press being caught by the "if (firstEvent)" case further up.
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numMovedAxis++
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lastMovedRange = range
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lastMovedDir = if (previousValue < 0.0f) '-' else '+'
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}
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}
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previousValues[i] = origValue
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}
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// If only one axis moved, that's the winner.
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if (numMovedAxis == 1) {
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waitingForEvent = false
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setting?.onMotionInput(input, lastMovedRange!!, lastMovedDir)
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}
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}
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return true
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}
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companion object {
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private const val DEBOUNCE_TIMER = 100
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}
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}
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@ -617,7 +617,8 @@ class SettingsAdapter(
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Settings.triggerTitles
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)
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ControllerQuickConfigDialog(context, buttons, titles, PermissionsHandler.preferences).show()
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ControllerQuickConfigDialog(context, buttons, titles, PermissionsHandler.preferences, this).show()
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}
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fun closeDialog() {
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@ -764,8 +764,8 @@ class SettingsFragmentPresenter(private val fragmentView: SettingsFragmentView)
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add(
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RunnableSetting(
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R.string.controller_quick_config,
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0,
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false,
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R.string.controller_quick_config_description,
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true,
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0,
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{ settingsAdapter.onClickControllerQuickConfig() }
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)
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@ -0,0 +1,87 @@
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package org.citra.citra_emu.features.settings.utils
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import android.view.InputDevice
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import android.view.KeyEvent
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import android.view.MotionEvent
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import org.citra.citra_emu.features.settings.model.view.InputBindingSetting
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import kotlin.math.abs
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abstract class InputBindingBase {
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private val previousValues = ArrayList<Float>()
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private var prevDeviceId = 0
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private var waitingForEvent = true
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abstract fun onButtonCaptured()
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abstract fun onAxisCaptured()
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abstract fun getCurrentSetting(): InputBindingSetting?
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fun reset() {
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previousValues.clear()
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prevDeviceId = 0
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waitingForEvent = true
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}
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fun onMotionEvent(event: MotionEvent): Boolean {
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if ((event.source and InputDevice.SOURCE_CLASS_JOYSTICK == 0) ||
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event.action != MotionEvent.ACTION_MOVE) return false
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val input = event.device
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val motionRanges = input.motionRanges
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if (input.id != prevDeviceId) {
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previousValues.clear()
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}
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prevDeviceId = input.id
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val firstEvent = previousValues.isEmpty()
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var numMovedAxis = 0
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var axisMoveValue = 0.0f
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var lastMovedRange: InputDevice.MotionRange? = null
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var lastMovedDir = '?'
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if (waitingForEvent) {
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for (i in motionRanges.indices) {
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val range = motionRanges[i]
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val axis = range.axis
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val origValue = event.getAxisValue(axis)
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if (firstEvent) {
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previousValues.add(origValue)
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} else {
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val previousValue = previousValues[i]
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if (abs(origValue) > 0.5f && origValue != previousValue) {
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if (origValue != axisMoveValue) {
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axisMoveValue = origValue
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numMovedAxis++
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lastMovedRange = range
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lastMovedDir = if (origValue < 0.0f) '-' else '+'
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}
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} else if (abs(origValue) < 0.25f && abs(previousValue) > 0.75f) {
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numMovedAxis++
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lastMovedRange = range
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lastMovedDir = if (previousValue < 0.0f) '-' else '+'
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}
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}
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previousValues[i] = origValue
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}
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if (numMovedAxis == 1) {
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waitingForEvent = false
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getCurrentSetting()?.onMotionInput(input, lastMovedRange!!, lastMovedDir)
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onAxisCaptured()
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}
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}
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return true
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}
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fun onKeyEvent(event: KeyEvent): Boolean {
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return when (event.action) {
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KeyEvent.ACTION_UP -> {
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getCurrentSetting()?.onKeyInput(event)
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onButtonCaptured()
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true
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}
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else -> false
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}
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}
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}
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@ -6,10 +6,7 @@ package org.citra.citra_emu.fragments
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import android.content.DialogInterface
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import android.os.Bundle
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import android.view.InputDevice
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import android.view.KeyEvent
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import android.view.LayoutInflater
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import android.view.MotionEvent
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import android.view.View
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import android.view.ViewGroup
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import com.google.android.material.bottomsheet.BottomSheetBehavior
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@ -17,10 +14,21 @@ import com.google.android.material.bottomsheet.BottomSheetDialogFragment
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import org.citra.citra_emu.R
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import org.citra.citra_emu.databinding.DialogInputBinding
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import org.citra.citra_emu.features.settings.model.view.InputBindingSetting
|
||||
import org.citra.citra_emu.utils.Log
|
||||
import kotlin.math.abs
|
||||
import org.citra.citra_emu.features.settings.utils.InputBindingBase
|
||||
|
||||
class MotionBottomSheetDialogFragment : BottomSheetDialogFragment() {
|
||||
|
||||
private val inputHandler = object : InputBindingBase() {
|
||||
override fun onButtonCaptured() {
|
||||
dismiss()
|
||||
}
|
||||
|
||||
override fun onAxisCaptured() {
|
||||
dismiss()
|
||||
}
|
||||
|
||||
override fun getCurrentSetting() = setting
|
||||
}
|
||||
private var _binding: DialogInputBinding? = null
|
||||
private val binding get() = _binding!!
|
||||
|
||||
@ -28,10 +36,6 @@ class MotionBottomSheetDialogFragment : BottomSheetDialogFragment() {
|
||||
private var onCancel: (() -> Unit)? = null
|
||||
private var onDismiss: (() -> Unit)? = null
|
||||
|
||||
private val previousValues = ArrayList<Float>()
|
||||
private var prevDeviceId = 0
|
||||
private var waitingForEvent = true
|
||||
|
||||
override fun onCreate(savedInstanceState: Bundle?) {
|
||||
super.onCreate(savedInstanceState)
|
||||
if (setting == null) {
|
||||
@ -57,10 +61,10 @@ class MotionBottomSheetDialogFragment : BottomSheetDialogFragment() {
|
||||
view.requestFocus()
|
||||
view.setOnFocusChangeListener { v, hasFocus -> if (!hasFocus) v.requestFocus() }
|
||||
if (setting!!.isButtonMappingSupported()) {
|
||||
dialog?.setOnKeyListener { _, _, event -> onKeyEvent(event) }
|
||||
dialog?.setOnKeyListener { _, _, event -> inputHandler.onKeyEvent(event) }
|
||||
}
|
||||
if (setting!!.isAxisMappingSupported()) {
|
||||
binding.root.setOnGenericMotionListener { _, event -> onMotionEvent(event) }
|
||||
binding.root.setOnGenericMotionListener { _, event -> inputHandler.onMotionEvent(event) }
|
||||
}
|
||||
|
||||
val inputTypeId = when {
|
||||
@ -108,85 +112,7 @@ class MotionBottomSheetDialogFragment : BottomSheetDialogFragment() {
|
||||
onDismiss?.invoke()
|
||||
}
|
||||
|
||||
private fun onKeyEvent(event: KeyEvent): Boolean {
|
||||
Log.debug("[MotionBottomSheetDialogFragment] Received key event: " + event.action)
|
||||
return when (event.action) {
|
||||
KeyEvent.ACTION_UP -> {
|
||||
setting?.onKeyInput(event)
|
||||
dismiss()
|
||||
// Even if we ignore the key, we still consume it. Thus return true regardless.
|
||||
true
|
||||
}
|
||||
|
||||
else -> false
|
||||
}
|
||||
}
|
||||
|
||||
private fun onMotionEvent(event: MotionEvent): Boolean {
|
||||
Log.debug("[MotionBottomSheetDialogFragment] Received motion event: " + event.action)
|
||||
if (event.source and InputDevice.SOURCE_CLASS_JOYSTICK == 0) return false
|
||||
if (event.action != MotionEvent.ACTION_MOVE) return false
|
||||
|
||||
val input = event.device
|
||||
|
||||
val motionRanges = input.motionRanges
|
||||
|
||||
if (input.id != prevDeviceId) {
|
||||
previousValues.clear()
|
||||
}
|
||||
prevDeviceId = input.id
|
||||
val firstEvent = previousValues.isEmpty()
|
||||
|
||||
var numMovedAxis = 0
|
||||
var axisMoveValue = 0.0f
|
||||
var lastMovedRange: InputDevice.MotionRange? = null
|
||||
var lastMovedDir = '?'
|
||||
if (waitingForEvent) {
|
||||
for (i in motionRanges.indices) {
|
||||
val range = motionRanges[i]
|
||||
val axis = range.axis
|
||||
val origValue = event.getAxisValue(axis)
|
||||
if (firstEvent) {
|
||||
previousValues.add(origValue)
|
||||
} else {
|
||||
val previousValue = previousValues[i]
|
||||
|
||||
// Only handle the axes that are not neutral (more than 0.5)
|
||||
// but ignore any axis that has a constant value (e.g. always 1)
|
||||
if (abs(origValue) > 0.5f && origValue != previousValue) {
|
||||
// It is common to have multiple axes with the same physical input. For example,
|
||||
// shoulder butters are provided as both AXIS_LTRIGGER and AXIS_BRAKE.
|
||||
// To handle this, we ignore an axis motion that's the exact same as a motion
|
||||
// we already saw. This way, we ignore axes with two names, but catch the case
|
||||
// where a joystick is moved in two directions.
|
||||
// ref: bottom of https://developer.android.com/training/game-controllers/controller-input.html
|
||||
if (origValue != axisMoveValue) {
|
||||
axisMoveValue = origValue
|
||||
numMovedAxis++
|
||||
lastMovedRange = range
|
||||
lastMovedDir = if (origValue < 0.0f) '-' else '+'
|
||||
}
|
||||
} else if (abs(origValue) < 0.25f && abs(previousValue) > 0.75f) {
|
||||
// Special case for d-pads (axis value jumps between 0 and 1 without any values
|
||||
// in between). Without this, the user would need to press the d-pad twice
|
||||
// due to the first press being caught by the "if (firstEvent)" case further up.
|
||||
numMovedAxis++
|
||||
lastMovedRange = range
|
||||
lastMovedDir = if (previousValue < 0.0f) '-' else '+'
|
||||
}
|
||||
}
|
||||
previousValues[i] = origValue
|
||||
}
|
||||
|
||||
// If only one axis moved, that's the winner.
|
||||
if (numMovedAxis == 1) {
|
||||
waitingForEvent = false
|
||||
setting?.onMotionInput(input, lastMovedRange!!, lastMovedDir)
|
||||
dismiss()
|
||||
}
|
||||
}
|
||||
return true
|
||||
}
|
||||
|
||||
companion object {
|
||||
const val TAG = "MotionBottomSheetDialogFragment"
|
||||
|
||||
@ -3,7 +3,9 @@
|
||||
xmlns:tools="http://schemas.android.com/tools"
|
||||
android:id="@+id/linearLayout"
|
||||
android:layout_width="match_parent"
|
||||
android:layout_height="wrap_content">
|
||||
android:layout_height="wrap_content"
|
||||
android:focusable="true"
|
||||
android:focusableInTouchMode="true">
|
||||
|
||||
<ImageView
|
||||
android:id="@+id/lastMappingIcon"
|
||||
|
||||
@ -126,6 +126,8 @@
|
||||
<string name="controller_axis_vertical">Up/Down Axis</string>
|
||||
<string name="controller_axis_horizontal">Left/Right Axis</string>
|
||||
<string name="controller_quick_config">Quick Configure</string>
|
||||
<string name="controller_quick_config_description">Quickly configure all input buttons (not including hotkeys)</string>
|
||||
<string name="controller_quick_config_wait">Please Wait</string>
|
||||
<string name="direction_up">Up</string>
|
||||
<string name="direction_down">Down</string>
|
||||
<string name="direction_left">Left</string>
|
||||
|
||||
Loading…
Reference in New Issue
Block a user