Lime3DS/src
2025-12-31 15:38:22 +01:00
..
android android: Add support for compressing and decompressing files (#1458) 2025-12-31 15:38:22 +01:00
audio_core audio_core: Add DSP sleep and wakeup functionality (#1529) 2025-12-23 22:57:56 +01:00
citra_meta macos: Patch QMetalLayer.setNeedsDisplayInRect at runtime to avoid freezing on recent Qt 2025-09-03 03:15:14 +01:00
citra_qt qt: Do not refresh game directory while powered on (#1553) 2025-12-30 21:13:24 +01:00
citra_room citra_room: Added removed option warning for --enable-citra-mods/-e 2025-05-15 16:19:20 +01:00
citra_room_standalone Updated help strings to reflect new room implementation 2025-04-16 16:39:09 +01:00
citra_sdl core: Add SMDH region free patch setting (#1541) 2025-12-29 01:20:26 +01:00
common android: Fix rename + move behaviour for Google Play build (#1545) 2025-12-29 17:55:51 +00:00
core android: Add support for compressing and decompressing files (#1458) 2025-12-31 15:38:22 +01:00
input_common Replace deprecated and removed in boost 1.88 io_service to io_context (#1126) 2025-06-17 18:41:22 +00:00
installer Installer: Further cleanups and high DPI support (#1234) 2025-08-04 13:59:00 +01:00
network MacOS: fix(network): fixes ArticBase UDP buffer handling on macOS (#1263) 2025-08-07 21:16:15 +02:00
tests core: Fix memory mode handling during app launch (#1534) 2025-12-27 13:38:06 +01:00
video_core store opacity in layout to avoid applying opacity incorrectly (#1496) 2025-12-27 16:15:36 +01:00
web_service Remove the telemetry (#45) 2024-11-07 14:42:32 +01:00
.clang-format
CMakeLists.txt qt: Add game launch stress test functionality behind new ENABLE_DEVELOPER_OPTIONS CMake option (#1442) 2025-10-21 16:29:15 +01:00