diff --git a/src/Ryujinx.Graphics.Gpu/GpuContext.cs b/src/Ryujinx.Graphics.Gpu/GpuContext.cs index 8b1277c47..7ee32e83d 100644 --- a/src/Ryujinx.Graphics.Gpu/GpuContext.cs +++ b/src/Ryujinx.Graphics.Gpu/GpuContext.cs @@ -404,9 +404,12 @@ namespace Ryujinx.Graphics.Gpu if (force || _pendingSync || (syncPoint && SyncpointActions.Count > 0)) { - foreach (ISyncActionHandler action in SyncActions) + for (int i = 0; i < SyncActions.Count; i++) { - action.SyncPreAction(syncPoint); + if (SyncActions[i].SyncPreAction(syncPoint)) + { + SyncActions.RemoveAt(i--); + } } foreach (ISyncActionHandler action in SyncpointActions) diff --git a/src/Ryujinx.Graphics.Gpu/Image/TextureGroupHandle.cs b/src/Ryujinx.Graphics.Gpu/Image/TextureGroupHandle.cs index fe22b9e63..1f2ee1a47 100644 --- a/src/Ryujinx.Graphics.Gpu/Image/TextureGroupHandle.cs +++ b/src/Ryujinx.Graphics.Gpu/Image/TextureGroupHandle.cs @@ -411,7 +411,7 @@ namespace Ryujinx.Graphics.Gpu.Image /// flushes often enough, which is determined by the flush balance. /// /// - public void SyncPreAction(bool syncpoint) + public bool SyncPreAction(bool syncpoint) { if (syncpoint || NextSyncCopies()) { @@ -421,6 +421,8 @@ namespace Ryujinx.Graphics.Gpu.Image _registeredBufferSync = _modifiedSync; } } + + return true; } /// diff --git a/src/Ryujinx.Graphics.Gpu/Memory/Buffer.cs b/src/Ryujinx.Graphics.Gpu/Memory/Buffer.cs index f04576c2a..3bf02f54d 100644 --- a/src/Ryujinx.Graphics.Gpu/Memory/Buffer.cs +++ b/src/Ryujinx.Graphics.Gpu/Memory/Buffer.cs @@ -393,11 +393,16 @@ namespace Ryujinx.Graphics.Gpu.Memory /// This will copy any buffer ranges designated for pre-flushing. /// /// True if the action is a guest syncpoint - public void SyncPreAction(bool syncpoint) + public bool SyncPreAction(bool syncpoint) { + if (_bufferInherited) + { + return true; + } + if (_referenceCount == 0) { - return; + return false; } if (BackingState.ShouldChangeBacking()) @@ -414,6 +419,8 @@ namespace Ryujinx.Graphics.Gpu.Memory _modifiedRanges?.GetRangesAtSync(Address, Size, _context.SyncNumber, _syncPreRangeAction); } } + + return false; } void SyncPreRangeAction(ulong address, ulong size) diff --git a/src/Ryujinx.Graphics.Gpu/Synchronization/ISyncActionHandler.cs b/src/Ryujinx.Graphics.Gpu/Synchronization/ISyncActionHandler.cs index d470d2f07..b26ed8ad7 100644 --- a/src/Ryujinx.Graphics.Gpu/Synchronization/ISyncActionHandler.cs +++ b/src/Ryujinx.Graphics.Gpu/Synchronization/ISyncActionHandler.cs @@ -17,6 +17,6 @@ namespace Ryujinx.Graphics.Gpu.Synchronization /// Action to be performed immediately before sync is created. /// /// True if the action is a guest syncpoint - void SyncPreAction(bool syncpoint) { } + bool SyncPreAction(bool syncpoint) { return true; } } }