diff --git a/Source/Core/VideoBackends/D3D/DXTexture.cpp b/Source/Core/VideoBackends/D3D/DXTexture.cpp index 57e886e2fe1..fd915297d6a 100644 --- a/Source/Core/VideoBackends/D3D/DXTexture.cpp +++ b/Source/Core/VideoBackends/D3D/DXTexture.cpp @@ -174,8 +174,8 @@ void DXTexture::ResolveFromTexture(const AbstractTexture* src, const MathUtil::R u32 layer, u32 level) { const DXTexture* srcentry = static_cast(src); - DEBUG_ASSERT(m_config.samples > 1 && m_config.width == srcentry->m_config.width && - m_config.height == srcentry->m_config.height && m_config.samples == 1); + DEBUG_ASSERT(m_config.samples == 1 && m_config.width == srcentry->m_config.width && + m_config.height == srcentry->m_config.height && srcentry->m_config.samples > 1); DEBUG_ASSERT(rect.left + rect.GetWidth() <= static_cast(srcentry->m_config.width) && rect.top + rect.GetHeight() <= static_cast(srcentry->m_config.height)); diff --git a/Source/Core/VideoBackends/OGL/OGLTexture.cpp b/Source/Core/VideoBackends/OGL/OGLTexture.cpp index 0d7c78d0bda..fb985898a3d 100644 --- a/Source/Core/VideoBackends/OGL/OGLTexture.cpp +++ b/Source/Core/VideoBackends/OGL/OGLTexture.cpp @@ -269,8 +269,8 @@ void OGLTexture::ResolveFromTexture(const AbstractTexture* src, const MathUtil::Rectangle& rect, u32 layer, u32 level) { const OGLTexture* srcentry = static_cast(src); - DEBUG_ASSERT(m_config.samples > 1 && m_config.width == srcentry->m_config.width && - m_config.height == srcentry->m_config.height && m_config.samples == 1); + DEBUG_ASSERT(m_config.samples == 1 && m_config.width == srcentry->m_config.width && + m_config.height == srcentry->m_config.height && srcentry->m_config.samples > 1); DEBUG_ASSERT(rect.left + rect.GetWidth() <= static_cast(srcentry->m_config.width) && rect.top + rect.GetHeight() <= static_cast(srcentry->m_config.height)); BlitFramebuffer(const_cast(srcentry), rect, layer, level, rect, layer, level);