ResourcePack: Fix loading resource packs

This is something I missed when updating minizip, this mistake made it so resource packs didn't find any textures
This commit is contained in:
Joshua Vandaële 2026-02-02 20:01:58 +01:00
parent 6711d77b99
commit d87e8ab7ff
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GPG Key ID: 6BB95AF71EB0F406

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@ -97,10 +97,9 @@ ResourcePack::ResourcePack(const std::string& path) : m_path(path)
do
{
std::string filename(256, '\0');
mz_zip_file* texture_info;
mz_zip_reader_entry_get_info(zip_reader, &texture_info);
std::string filename(texture_info->filename);
if (!filename.starts_with("textures/") || texture_info->uncompressed_size == 0)
continue;