Commit Graph

31 Commits

Author SHA1 Message Date
Martino Fontana
a14c88ba67 Remove unused imports
Yellow squiggly lines begone!
Done automatically on .cpp files through `run-clang-tidy`, with manual corrections to the mistakes.
If an import is directly used, but is technically unnecessary since it's recursively imported by something else, it is *not* removed.
The tool doesn't touch .h files, so I did some of them by hand while fixing errors due to old recursive imports.
Not everything is removed, but the cleanup should be substantial enough.
Because this done on Linux, code that isn't used on it is mostly untouched.
(Hopefully no open PR is depending on these imports...)
2026-01-25 16:12:15 +01:00
Tillmann Karras
1d8b1715ab AudioCommon: unlock mutex explicitly to avoid -Wunused-result warning 2024-06-20 02:25:15 +01:00
Pokechu22
2025763420 Treewide: Adjust order of includes 2021-12-10 14:49:57 -08:00
Tillmann Karras
d14b9a73b2 AudioCommon: get rid of Update(), it never does anything 2021-08-08 00:14:49 +01:00
Pierre Bourdon
e149ad4f0a
treewide: convert GPLv2+ license info to SPDX tags
SPDX standardizes how source code conveys its copyright and licensing
information. See https://spdx.github.io/spdx-spec/1-rationale/ . SPDX
tags are adopted in many large projects, including things like the Linux
kernel.
2021-07-05 04:35:56 +02:00
Lioncash
22a79289d3 AudioCommon: Migrate logging over to fmt
printf specifiers, begone!
2020-10-21 13:32:28 -04:00
Stenzek
1c5441aa40 AlsaSoundStream: Don't call join() on invalid thread
This can happen if initialization failed.
2019-10-10 00:07:27 +10:00
Jordan Woyak
d34a9afe04 Minor changes to usages of std::condition_variable. 2019-04-06 17:39:25 -05:00
spycrab
40bb9974f2 Reformat all the things! 2018-04-12 21:28:39 +02:00
Michael M
0baddbf9a8 SoundStream: change Start/Stop to Init/SetRunning/destruct 2017-11-19 12:09:54 -08:00
Michael M
b031d3316c SoundStream: rename Clear(mute) to SetRunning(running) 2017-10-21 16:28:04 -07:00
Michael M
7bcdd1a46a SoundStream: remove unused m_muted and IsMuted 2017-10-21 16:28:04 -07:00
Emmanuel Gil Peyrot
c9e6b05ce9 Core: Remove double newlines at the end of *_LOG messages. 2016-11-02 02:09:33 +00:00
Pierre Bourdon
3570c7f03a Reformat all the things. Have fun with merge conflicts. 2016-06-24 10:43:46 +02:00
Scott Mansell
a10a3ecbac ALSA: Don't block on Clear() call.
snd_pcm_writei() is meant to block block until all samples are written,
but apparently in some situations it can block for much longer, prehaps
even a infinite time, in the case of virtual machine FifoCI runs in.

Because it grabed a mutex before blocking, it could also block the
Clear() call for an infinite length of time, blocking dolphin's emu
thread.

snd_pcm_writei() also takes 10-15 seconds if you run dolphin under GDB
and can randomly take 5 or so seconds during normal usage.

By moving all the pause code to the ALSA thread, Clear() no-longer
blocks and everyone keeps their sanity.
2015-10-03 16:31:55 +13:00
booto
6c28ea58ab AlsaSound: fix buffer type, clean up macros 2015-09-30 19:14:03 +08:00
Lioncash
cc036ca86c Common: Remove other Common prefixed headers from Common.h 2015-09-26 18:51:58 -04:00
Moncef Mechri
333f998123 Don't busy wait in the audio thread (ALSA)
When the emulation is paused and the ALSA backend is used, make the audio
thread wait on a condition variable instead of busy-waiting. This commit
fixes bug #7729

Since the ALSA API is not thread-safe, calls to snd_pcm_drop() and snd_pcm_prepare()
in AlsaSound::Clear() are protected by the same mutex as the condition variable in AlsaSound::SoundLoop()
to make sure that we do not call these functions while a call to
snd_pcm_writei() is ongoing.
2015-08-11 03:54:54 +02:00
Moncef Mechri
a0c5247743 Initialize ALSA before starting the audio thread
This fixes a race condition:

Before this commit, there was a race condition when starting a game:

Core::EmuThread(), after having started (but not necessarily completed)
the initialization of the audio thread, calls Core::SetState() which calls
CCPU::EnableStepping(), which in turns calls AudioCommon::ClearAudioBuffer().

This means that SoundStream::Clear() can be called before
AlsaSound::AlsaInit() has completed.
2015-08-11 03:54:54 +02:00
Tillmann Karras
30ebb2459e Set copyright year to when a file was created 2015-05-25 13:22:31 +02:00
Tillmann Karras
cefcb0ace9 Update license headers to GPLv2+ 2015-05-25 13:22:31 +02:00
Lioncash
35ee8a1362 SoundStream: Internally construct the mixer
Instead of creating the mixer externally and then passing it in, it can just be made within the class.
2015-05-24 05:49:41 -04:00
Lioncash
f907e5cace AlsaSoundStream: Use an enum class for signifying ALSA thread state 2015-05-11 01:56:01 -04:00
Lioncash
353205132c AlsaSoundStream: Convert volatile variables to atomics 2015-05-11 01:55:59 -04:00
Ryan Houdek
71cb09f1ca Merge pull request #1027 from rohit-n/change-include
Include CommonTypes.h instead of Common.h.
2014-09-10 00:35:16 -05:00
Rohit Nirmal
fbc64984ca Include CommonTypes.h instead of Common.h. 2014-09-08 15:39:58 -04:00
Lioncash
789a500ddc AudioCommon: Remove unnecessary usages of mem_fn 2014-09-08 13:41:02 -04:00
lioncash
e79895e372 Replace use of the deprecated mem_fun function with mem_fn. 2014-04-01 12:09:22 -04:00
Tillmann Karras
d802d39281 clang-modernize -use-nullptr
and s/\bNULL\b/nullptr/g for *.cpp/h/mm files not compiled on my machine
2014-03-09 21:14:26 +01:00
Lioncash
2afe215271 Convert all includes to relative paths. 2014-02-18 02:19:10 -05:00
Jasper St. Pierre
34692ab826 Remove unnecessary Src/ folders 2013-12-31 14:03:19 -05:00