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Boot
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Remove unused imports
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2026-01-25 16:12:15 +01:00 |
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Config
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feat: Add an option to preserve audio pitch when emulation speed changes, integrating it into core configuration and both Qt and Android UIs.
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2026-01-27 18:48:22 -05:00 |
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ConfigLoaders
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Remove unused imports
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2026-01-25 16:12:15 +01:00 |
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Debugger
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Remove unused imports
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2026-01-25 16:12:15 +01:00 |
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DSP
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Remove unused imports
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2026-01-25 16:12:15 +01:00 |
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FifoPlayer
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Remove unused imports
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2026-01-25 16:12:15 +01:00 |
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HLE
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Remove unused imports
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2026-01-25 16:12:15 +01:00 |
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HW
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Merge pull request #14253 from JosJuice/dsp-hle-memory
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2026-01-25 22:07:59 -05:00 |
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IOS
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Remove unused imports
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2026-01-25 16:12:15 +01:00 |
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PowerPC
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Remove unused imports
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2026-01-25 16:12:15 +01:00 |
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AchievementManager.cpp
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Remove unused imports
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2026-01-25 16:12:15 +01:00 |
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AchievementManager.h
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Core/AchievementManager: Refactor IsApprovedCode and users
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2026-01-24 18:02:57 +01:00 |
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ActionReplay.cpp
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Remove unused imports
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2026-01-25 16:12:15 +01:00 |
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ActionReplay.h
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ARDecrypt.cpp
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ARDecrypt: Code modernization.
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2026-01-18 01:22:10 -06:00 |
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ARDecrypt.h
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ARDecrypt: Code modernization.
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2026-01-18 01:22:10 -06:00 |
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BootManager.cpp
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Remove unused imports
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2026-01-25 16:12:15 +01:00 |
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BootManager.h
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CheatCodes.h
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CheatGeneration.cpp
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Common: Replace Result with C++23's std::expected.
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2026-01-17 16:58:45 -06:00 |
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CheatGeneration.h
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Common: Replace Result with C++23's std::expected.
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2026-01-17 16:58:45 -06:00 |
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CheatSearch.cpp
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Common: Replace Result with C++23's std::expected.
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2026-01-17 16:58:45 -06:00 |
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CheatSearch.h
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Common: Replace Result with C++23's std::expected.
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2026-01-17 16:58:45 -06:00 |
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CMakeLists.txt
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cpp-ipc: Fix builds on non-FreeBSD BSDs
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2026-01-06 21:46:33 +01:00 |
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CommonTitles.h
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ConfigManager.cpp
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Merge pull request #14303 from Sintendo/game-ini
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2026-01-24 15:36:29 -05:00 |
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ConfigManager.h
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Merge pull request #14303 from Sintendo/game-ini
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2026-01-24 15:36:29 -05:00 |
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Core.cpp
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Remove unused imports
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2026-01-25 16:12:15 +01:00 |
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Core.h
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Core: Allow CPUManager::SetStepping to be called from the CPU thread so a call doesn't need to be routed through the host thread on boot.
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2025-11-19 02:59:01 -06:00 |
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CoreTiming.cpp
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CoreTiming: Fix percent speed display when "Rush Frame Presentation" is enabled.
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2025-11-22 05:04:09 -06:00 |
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CoreTiming.h
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CoreTiming: Add "Rush Frame Presentation" setting to throttle only once after each presentation for lower input latency.
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2025-11-11 20:01:52 -06:00 |
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CPUThreadConfigCallback.cpp
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CPUThreadConfigCallback.h
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CPUThreadConfigCallback: Use maximum value of size_t instead of -1 as default value ConfigChangedCallbackID
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2025-11-08 23:23:33 -05:00 |
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DolphinAnalytics.cpp
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c++23: Replace Common::ToUnderlying with std::to_underlying
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2026-01-09 23:49:10 +01:00 |
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DolphinAnalytics.h
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DolphinAnalytics: Only call ReloadConfig in config changed callback when analytics enabled value changes
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2025-11-12 00:09:41 -05:00 |
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DSPEmulator.cpp
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DSPEmulator.h
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DSPEmulator: Remove redundant parameter and code
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2025-10-26 18:03:31 -07:00 |
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FreeLookManager.cpp
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Core: Eliminate FreeLookConfig by putting the "active config" within FreeLookCamera.
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2025-11-12 18:01:53 -06:00 |
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FreeLookManager.h
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Remove unused imports
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2026-01-25 16:12:15 +01:00 |
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GeckoCode.cpp
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Remove unused imports
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2026-01-25 16:12:15 +01:00 |
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GeckoCode.h
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GeckoCodeConfig.cpp
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Remove unused imports
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2026-01-25 16:12:15 +01:00 |
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GeckoCodeConfig.h
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Host.h
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Core: Remove unused HostMessageID enum members.
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2025-11-19 02:43:44 -06:00 |
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HotkeyManager.cpp
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Remove unused imports
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2026-01-25 16:12:15 +01:00 |
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HotkeyManager.h
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Remove unused imports
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2026-01-25 16:12:15 +01:00 |
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LibusbUtils.cpp
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LibusbUtils.h
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MachineContext.h
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MemoryWatcher.cpp
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Remove unused imports
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2026-01-25 16:12:15 +01:00 |
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MemoryWatcher.h
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MemTools.cpp
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Remove unused imports
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2026-01-25 16:12:15 +01:00 |
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MemTools.h
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Movie.cpp
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Remove unused imports
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2026-01-25 16:12:15 +01:00 |
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Movie.h
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Remove unused imports
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2026-01-25 16:12:15 +01:00 |
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NetPlayClient.cpp
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Remove unused imports
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2026-01-25 16:12:15 +01:00 |
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NetPlayClient.h
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NetPlayCommon.cpp
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NetPlayCommon.h
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NetPlayProto.h
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Remove unused imports
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2026-01-25 16:12:15 +01:00 |
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NetPlayServer.cpp
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Remove unused imports
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2026-01-25 16:12:15 +01:00 |
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NetPlayServer.h
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Remove unused imports
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2026-01-25 16:12:15 +01:00 |
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NetworkCaptureLogger.cpp
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Remove unused imports
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2026-01-25 16:12:15 +01:00 |
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NetworkCaptureLogger.h
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Remove unused imports
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2026-01-25 16:12:15 +01:00 |
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PatchEngine.cpp
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MMU: Use templates for Read/Write functions
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2025-10-08 11:27:06 +02:00 |
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PatchEngine.h
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State.cpp
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Remove unused imports
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2026-01-25 16:12:15 +01:00 |
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State.h
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SyncIdentifier.h
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SysConf.cpp
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Remove unused imports
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2026-01-25 16:12:15 +01:00 |
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SysConf.h
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System.cpp
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VideoCommon: separate the concept of a 'resource' from an 'asset'. A resource is potentially multiple assets that are chained together but represent one type of data to the rest of the system. An example is a 'material'. A 'material' is a collection of textures, a custom shader, and some metadata that all comes together to form what the concept of the material is. There will be a 'material' resource. For now, start small by introducing the interface and change our texture loading which used assets from the old resource manager, to an actual resource.
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2025-11-23 11:04:24 -06:00 |
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System.h
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Common: Make HookableEvent use non-static data.
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2025-11-02 17:30:43 -06:00 |
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TimePlayed.cpp
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Core: Don't store game ID inside TimePlayed
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2025-04-12 15:20:49 +02:00 |
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TimePlayed.h
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TitleDatabase.cpp
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Remove unused imports
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2026-01-25 16:12:15 +01:00 |
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TitleDatabase.h
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USBUtils.cpp
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Remove unused imports
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2026-01-25 16:12:15 +01:00 |
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USBUtils.h
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WC24PatchEngine.cpp
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WC24PatchEngine.h
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WiiRoot.cpp
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Remove unused imports
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2026-01-25 16:12:15 +01:00 |
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WiiRoot.h
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WiiUtils.cpp
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c++23: Replace Common::ToUnderlying with std::to_underlying
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2026-01-09 23:49:10 +01:00 |
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WiiUtils.h
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Remove unused imports
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2026-01-25 16:12:15 +01:00 |