dolphin/Source/UnitTests/Common/FileUtilTest.cpp

415 lines
14 KiB
C++

// Copyright 2020 Dolphin Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
#include <algorithm>
#include <array>
#include <latch>
#include <thread>
#include <gtest/gtest.h>
#include "Common/BitUtils.h"
#include "Common/DirectIOFile.h"
#include "Common/FileUtil.h"
class FileUtilTest : public testing::Test
{
protected:
FileUtilTest()
: m_parent_directory(File::CreateTempDir()), m_file_path(m_parent_directory + "/file.txt"),
m_directory_path(m_parent_directory + "/dir"),
m_invalid_path(m_parent_directory + "/invalid.txt")
{
}
~FileUtilTest() override
{
if (!m_parent_directory.empty())
{
File::DeleteDirRecursively(m_parent_directory);
}
}
void SetUp() override
{
if (m_parent_directory.empty())
{
FAIL();
}
}
constexpr static std::array<File::IfAbsentBehavior, 2> s_warning_behaviors = {
File::IfAbsentBehavior::ConsoleWarning,
File::IfAbsentBehavior::NoConsoleWarning,
};
const std::string m_parent_directory;
const std::string m_file_path;
const std::string m_directory_path;
const std::string m_invalid_path;
};
static void DeleteShouldNotRemoveDirectory(const std::string& path, File::IfAbsentBehavior behavior)
{
File::CreateDir(path);
EXPECT_FALSE(File::Delete(path, behavior));
File::DeleteDir(path, behavior);
}
static void DeleteShouldRemoveFile(const std::string& path, File::IfAbsentBehavior behavior)
{
File::CreateEmptyFile(path);
EXPECT_TRUE(File::Delete(path, behavior));
}
static void DeleteShouldReturnTrueForInvalidPath(const std::string& path,
File::IfAbsentBehavior behavior)
{
EXPECT_TRUE(File::Delete(path, behavior));
}
static void DeleteDirShouldRemoveDirectory(const std::string& path, File::IfAbsentBehavior behavior)
{
File::CreateDir(path);
EXPECT_TRUE(File::DeleteDir(path, behavior));
}
static void DeleteDirShouldNotRemoveFile(const std::string& path, File::IfAbsentBehavior behavior)
{
File::CreateEmptyFile(path);
EXPECT_FALSE(File::DeleteDir(path, behavior));
File::Delete(path, behavior);
}
static void DeleteDirShouldReturnTrueForInvalidPath(const std::string& path,
File::IfAbsentBehavior behavior)
{
EXPECT_TRUE(File::DeleteDir(path, behavior));
}
TEST_F(FileUtilTest, Delete)
{
for (const auto behavior : s_warning_behaviors)
{
DeleteShouldNotRemoveDirectory(m_directory_path, behavior);
DeleteShouldRemoveFile(m_file_path, behavior);
DeleteShouldReturnTrueForInvalidPath(m_invalid_path, behavior);
}
}
TEST_F(FileUtilTest, DeleteDir)
{
for (const auto behavior : s_warning_behaviors)
{
DeleteDirShouldRemoveDirectory(m_directory_path, behavior);
DeleteDirShouldNotRemoveFile(m_file_path, behavior);
DeleteDirShouldReturnTrueForInvalidPath(m_invalid_path, behavior);
}
}
TEST_F(FileUtilTest, CreateFullPath)
{
ASSERT_TRUE(!m_directory_path.ends_with('/'));
File::CreateDir(m_directory_path);
// should try to create the directory at m_directory_path, which already exists
EXPECT_TRUE(File::IsDirectory(m_directory_path));
EXPECT_TRUE(File::CreateFullPath(m_directory_path + "/"));
// should create the directory (one level)
std::string p1 = m_directory_path + "/p1";
EXPECT_TRUE(!File::Exists(p1));
EXPECT_TRUE(File::CreateFullPath(p1 + "/"));
EXPECT_TRUE(File::IsDirectory(p1));
// should create the directories (multiple levels)
std::string p2 = m_directory_path + "/p2";
std::string p2a = m_directory_path + "/p2/a";
std::string p2b = m_directory_path + "/p2/a/b";
std::string p2c = m_directory_path + "/p2/a/b/c";
EXPECT_TRUE(!File::Exists(p2));
EXPECT_TRUE(!File::Exists(p2a));
EXPECT_TRUE(!File::Exists(p2b));
EXPECT_TRUE(!File::Exists(p2c));
EXPECT_TRUE(File::CreateFullPath(p2c + "/"));
EXPECT_TRUE(File::IsDirectory(p2));
EXPECT_TRUE(File::IsDirectory(p2a));
EXPECT_TRUE(File::IsDirectory(p2b));
EXPECT_TRUE(File::IsDirectory(p2c));
// if the given path ends in a file, the file should be ignored
std::string p3 = m_directory_path + "/p3";
std::string p3file = m_directory_path + "/p3/test.bin";
EXPECT_TRUE(!File::Exists(p3));
EXPECT_TRUE(!File::Exists(p3file));
EXPECT_TRUE(File::CreateFullPath(p3file));
EXPECT_TRUE(File::IsDirectory(p3));
EXPECT_TRUE(!File::Exists(p3file));
// if we try to create a directory where a file already exists, we expect it to fail and leave the
// file alone
EXPECT_TRUE(File::CreateEmptyFile(p3file));
EXPECT_TRUE(File::IsFile(p3file));
EXPECT_FALSE(File::CreateFullPath(p3file + "/"));
EXPECT_TRUE(File::IsFile(p3file));
}
TEST_F(FileUtilTest, DirectIOFile)
{
static constexpr std::array<u8, 3> u8_test_data = {42, 7, 99};
static constexpr std::array<u16, 3> u16_test_data = {0xdead, 0xbeef, 0xf00d};
static constexpr int u16_data_offset = 73;
File::DirectIOFile file;
EXPECT_FALSE(file.IsOpen());
// Read mode fails with a non-existing file.
EXPECT_FALSE(file.Open(m_file_path, File::AccessMode::Read));
std::array<u8, u8_test_data.size()> u8_buffer = {};
// Everything fails when a file isn't open.
EXPECT_FALSE(file.Write(u8_buffer));
EXPECT_FALSE(file.Read(u8_buffer));
EXPECT_FALSE(file.Flush());
EXPECT_FALSE(file.Seek(12, File::SeekOrigin::Begin));
EXPECT_EQ(file.Tell(), 0);
EXPECT_EQ(file.GetSize(), 0);
// Fail to open non-existing file.
EXPECT_FALSE(file.Open(m_file_path, File::AccessMode::ReadAndWrite));
EXPECT_FALSE(file.Open(m_file_path, File::AccessMode::Read, File::OpenMode::Existing));
EXPECT_FALSE(file.Open(m_file_path, File::AccessMode::Write, File::OpenMode::Existing));
// Read mode can create files
EXPECT_TRUE(file.Open(m_file_path, File::AccessMode::Read, File::OpenMode::Create));
EXPECT_TRUE(file.Close());
// Open a file for writing.
EXPECT_TRUE(file.Open(m_file_path, File::AccessMode::Write, File::OpenMode::Always));
EXPECT_TRUE(file.Flush());
EXPECT_TRUE(file.IsOpen());
// Note: Double Open() currently ASSERTs. It's not obvious if that should succeed or fail.
EXPECT_TRUE(file.Close());
EXPECT_FALSE(file.Open(m_file_path, File::AccessMode::Write, File::OpenMode::Create));
EXPECT_TRUE(file.Open(m_file_path, File::AccessMode::Write, File::OpenMode::Existing));
EXPECT_TRUE(file.Close());
// Rename, Resize, and Delete fail with a closed handle.
EXPECT_FALSE(Rename(file, m_file_path, "fail"));
EXPECT_FALSE(Resize(file, 72));
EXPECT_FALSE(Delete(file, m_file_path));
EXPECT_TRUE(File::Exists(m_file_path));
EXPECT_TRUE(file.Open(m_file_path, File::AccessMode::Write));
EXPECT_TRUE(file.Write(u8_buffer.data(), 0)); // write of 0 succeeds.
EXPECT_FALSE(file.Read(u8_buffer.data(), 0)); // read of 0 (in write mode) fails.
// Resize through handle works.
EXPECT_TRUE(Resize(file, 1));
EXPECT_EQ(file.GetSize(), 1);
file.Close();
// Write truncates by default.
EXPECT_TRUE(file.Open(m_file_path, File::AccessMode::Write));
EXPECT_EQ(file.GetSize(), 0);
EXPECT_TRUE(file.Write(u8_test_data));
EXPECT_EQ(file.GetSize(), u8_test_data.size()); // size changed
EXPECT_EQ(file.Tell(), u8_test_data.size()); // file position changed
// Relative seek works.
EXPECT_TRUE(file.Seek(0, File::SeekOrigin::End));
EXPECT_EQ(file.Tell(), file.GetSize());
EXPECT_TRUE(file.Seek(-int(u8_test_data.size()), File::SeekOrigin::Current));
EXPECT_EQ(file.Tell(), 0);
// Read while in "write mode" fails
EXPECT_FALSE(file.Read(u8_buffer));
EXPECT_EQ(file.Tell(), 0);
// Seeking past the end works.
EXPECT_TRUE(file.Seek(u16_data_offset, File::SeekOrigin::Begin));
EXPECT_EQ(file.Tell(), u16_data_offset);
EXPECT_EQ(file.GetSize(), u8_test_data.size()); // no change in size
static constexpr u64 final_file_size = u16_data_offset + sizeof(u16_test_data);
// Size changes after write.
EXPECT_TRUE(file.Write(Common::AsU8Span(u16_test_data)));
EXPECT_EQ(file.GetSize(), final_file_size);
// Seek before begin fails.
EXPECT_FALSE(file.Seek(-1, File::SeekOrigin::Begin));
EXPECT_EQ(file.Tell(), file.GetSize()); // unchanged position
EXPECT_TRUE(file.Close());
EXPECT_FALSE(file.IsOpen());
EXPECT_EQ(file.Tell(), 0);
EXPECT_EQ(file.GetSize(), 0);
EXPECT_FALSE(file.Close()); // Double close fails.
// Open file for reading.
EXPECT_TRUE(file.Open(m_file_path, File::AccessMode::Read, File::OpenMode::Always));
EXPECT_TRUE(file.Close());
EXPECT_TRUE(file.Open(m_file_path, File::AccessMode::Read));
static constexpr int big_offset = 999;
// We can seek beyond the end.
EXPECT_TRUE(file.Seek(big_offset, File::SeekOrigin::End));
EXPECT_EQ(file.Tell(), file.GetSize() + big_offset);
// Resize through handle fails when in read mode.
EXPECT_FALSE(Resize(file, big_offset));
EXPECT_EQ(file.GetSize(), final_file_size);
constexpr size_t thread_count = 4;
File::DirectIOFile closed_file;
std::latch do_reads{1};
EXPECT_TRUE(file.Seek(u16_data_offset, File::SeekOrigin::Begin));
// Concurrent access with copied handles works.
std::vector<std::thread> threads(thread_count);
for (auto& t : threads)
{
t = std::thread{[&do_reads, file, closed_file]() mutable {
EXPECT_FALSE(closed_file.IsOpen()); // a copied closed file is still closed
EXPECT_EQ(file.Tell(), u16_data_offset); // current position is copied
std::array<u8, 1> one_byte{};
constexpr u64 small_offset = 3;
do_reads.wait();
EXPECT_TRUE(file.Seek(small_offset, File::SeekOrigin::Begin));
EXPECT_EQ(file.Tell(), small_offset);
// writes fail in read mode.
EXPECT_FALSE(file.Write(u8_test_data));
EXPECT_FALSE(file.OffsetWrite(0, u8_test_data.data(), 0));
EXPECT_EQ(file.Tell(), small_offset);
EXPECT_TRUE(file.Read(one_byte.data(), 0)); // read of zero succeeds.
EXPECT_EQ(file.Tell(), small_offset); // unchanged position
// Reading at an explicit offset doesn't change the position
EXPECT_TRUE(file.OffsetRead(u8_test_data.size() - 1, one_byte));
EXPECT_EQ(file.Tell(), small_offset);
EXPECT_EQ(one_byte[0], u8_test_data.back());
EXPECT_EQ(file.GetSize(), final_file_size);
EXPECT_TRUE(file.Seek(-int(sizeof(u16_test_data)), File::SeekOrigin::End));
// We can't read beyond the end of the file.
EXPECT_FALSE(file.OffsetRead(big_offset, one_byte));
// A read of zero beyond the end works.
EXPECT_TRUE(file.OffsetRead(big_offset, one_byte.data(), 0));
// Reading the previously written data works.
std::array<u16, u16_test_data.size()> u16_buffer = {};
EXPECT_TRUE(file.Read(Common::AsWritableU8Span(u16_buffer)));
EXPECT_TRUE(std::ranges::equal(u16_buffer, u16_test_data));
// We can't read at the end of the file.
EXPECT_FALSE(file.Read(one_byte));
EXPECT_EQ(file.Tell(), file.GetSize()); // The position is unchanged.
}};
}
// We may close the file on our end before the other threads use it.
file.Close();
// ReadAndWrite does not truncate existing files.
EXPECT_TRUE(file.Open(m_file_path, File::AccessMode::ReadAndWrite));
EXPECT_EQ(file.GetSize(), final_file_size);
file.Close();
// Write doesn't truncate when the mode is changed.
EXPECT_TRUE(file.Open(m_file_path, File::AccessMode::Write, File::OpenMode::Existing));
EXPECT_EQ(file.GetSize(), final_file_size);
// Open a new handle to the same file.
File::DirectIOFile second_handle(m_file_path, File::AccessMode::Write, File::OpenMode::Always);
EXPECT_TRUE(second_handle.IsOpen());
const std::string destination_path_1 = m_file_path + ".dest_1";
// Rename through handle works when opened elsewhere.
EXPECT_TRUE(Rename(file, m_file_path, destination_path_1));
EXPECT_FALSE(File::Exists(m_file_path));
EXPECT_TRUE(File::Exists(destination_path_1));
const std::string destination_path_2 = m_file_path + ".dest_2";
// Note: Windows fails the next `Rename` if this file is kept open.
// I don't know if there is a nice way to make that work.
{
File::DirectIOFile another_file{destination_path_2, File::AccessMode::Write};
EXPECT_TRUE(another_file.IsOpen());
}
// Rename overwrites existing files.
EXPECT_TRUE(Rename(file, destination_path_1, destination_path_2));
EXPECT_FALSE(File::Exists(destination_path_1));
EXPECT_EQ(File::GetSize(destination_path_2), final_file_size);
const std::string destination_path_3 = m_file_path + ".dest_3";
// Truncate fails in Read mode.
File::Copy(destination_path_2, destination_path_3);
EXPECT_EQ(File::GetSize(destination_path_3), final_file_size);
{
File::DirectIOFile tmp{destination_path_3, File::AccessMode::Read, File::OpenMode::Truncate};
EXPECT_FALSE(tmp.IsOpen());
EXPECT_EQ(File::GetSize(destination_path_3), final_file_size);
}
// Truncate works with ReadAndWrite.
EXPECT_EQ(File::GetSize(destination_path_3), final_file_size);
{
File::DirectIOFile tmp{destination_path_3, File::AccessMode::ReadAndWrite,
File::OpenMode::Truncate};
EXPECT_EQ(tmp.GetSize(), 0);
Delete(tmp, destination_path_3);
}
// Truncate works with Write.
File::Copy(destination_path_2, destination_path_3);
EXPECT_EQ(File::GetSize(destination_path_3), final_file_size);
{
File::DirectIOFile tmp{destination_path_3, File::AccessMode::Write, File::OpenMode::Truncate};
EXPECT_EQ(tmp.GetSize(), 0);
Delete(tmp, destination_path_3);
}
// Delete through handle works.
EXPECT_TRUE(Delete(file, destination_path_2));
EXPECT_FALSE(File::Exists(destination_path_2));
// The threads can read even after deleting everything.
do_reads.count_down();
std::ranges::for_each(threads, &std::thread::join);
file.Close();
EXPECT_TRUE(file.Open(destination_path_1, File::AccessMode::Read, File::OpenMode::Always));
// Required on Windows for the below to succeed.
second_handle.Close();
file.Close();
EXPECT_TRUE(file.Open(destination_path_2, File::AccessMode::Write, File::OpenMode::Always));
}