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415 lines
14 KiB
C++
415 lines
14 KiB
C++
// Copyright 2020 Dolphin Emulator Project
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// SPDX-License-Identifier: GPL-2.0-or-later
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#include <algorithm>
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#include <array>
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#include <latch>
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#include <thread>
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#include <gtest/gtest.h>
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#include "Common/BitUtils.h"
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#include "Common/DirectIOFile.h"
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#include "Common/FileUtil.h"
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class FileUtilTest : public testing::Test
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{
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protected:
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FileUtilTest()
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: m_parent_directory(File::CreateTempDir()), m_file_path(m_parent_directory + "/file.txt"),
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m_directory_path(m_parent_directory + "/dir"),
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m_invalid_path(m_parent_directory + "/invalid.txt")
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{
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}
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~FileUtilTest() override
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{
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if (!m_parent_directory.empty())
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{
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File::DeleteDirRecursively(m_parent_directory);
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}
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}
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void SetUp() override
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{
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if (m_parent_directory.empty())
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{
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FAIL();
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}
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}
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constexpr static std::array<File::IfAbsentBehavior, 2> s_warning_behaviors = {
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File::IfAbsentBehavior::ConsoleWarning,
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File::IfAbsentBehavior::NoConsoleWarning,
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};
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const std::string m_parent_directory;
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const std::string m_file_path;
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const std::string m_directory_path;
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const std::string m_invalid_path;
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};
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static void DeleteShouldNotRemoveDirectory(const std::string& path, File::IfAbsentBehavior behavior)
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{
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File::CreateDir(path);
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EXPECT_FALSE(File::Delete(path, behavior));
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File::DeleteDir(path, behavior);
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}
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static void DeleteShouldRemoveFile(const std::string& path, File::IfAbsentBehavior behavior)
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{
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File::CreateEmptyFile(path);
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EXPECT_TRUE(File::Delete(path, behavior));
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}
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static void DeleteShouldReturnTrueForInvalidPath(const std::string& path,
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File::IfAbsentBehavior behavior)
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{
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EXPECT_TRUE(File::Delete(path, behavior));
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}
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static void DeleteDirShouldRemoveDirectory(const std::string& path, File::IfAbsentBehavior behavior)
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{
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File::CreateDir(path);
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EXPECT_TRUE(File::DeleteDir(path, behavior));
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}
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static void DeleteDirShouldNotRemoveFile(const std::string& path, File::IfAbsentBehavior behavior)
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{
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File::CreateEmptyFile(path);
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EXPECT_FALSE(File::DeleteDir(path, behavior));
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File::Delete(path, behavior);
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}
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static void DeleteDirShouldReturnTrueForInvalidPath(const std::string& path,
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File::IfAbsentBehavior behavior)
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{
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EXPECT_TRUE(File::DeleteDir(path, behavior));
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}
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TEST_F(FileUtilTest, Delete)
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{
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for (const auto behavior : s_warning_behaviors)
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{
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DeleteShouldNotRemoveDirectory(m_directory_path, behavior);
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DeleteShouldRemoveFile(m_file_path, behavior);
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DeleteShouldReturnTrueForInvalidPath(m_invalid_path, behavior);
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}
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}
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TEST_F(FileUtilTest, DeleteDir)
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{
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for (const auto behavior : s_warning_behaviors)
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{
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DeleteDirShouldRemoveDirectory(m_directory_path, behavior);
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DeleteDirShouldNotRemoveFile(m_file_path, behavior);
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DeleteDirShouldReturnTrueForInvalidPath(m_invalid_path, behavior);
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}
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}
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TEST_F(FileUtilTest, CreateFullPath)
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{
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ASSERT_TRUE(!m_directory_path.ends_with('/'));
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File::CreateDir(m_directory_path);
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// should try to create the directory at m_directory_path, which already exists
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EXPECT_TRUE(File::IsDirectory(m_directory_path));
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EXPECT_TRUE(File::CreateFullPath(m_directory_path + "/"));
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// should create the directory (one level)
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std::string p1 = m_directory_path + "/p1";
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EXPECT_TRUE(!File::Exists(p1));
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EXPECT_TRUE(File::CreateFullPath(p1 + "/"));
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EXPECT_TRUE(File::IsDirectory(p1));
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// should create the directories (multiple levels)
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std::string p2 = m_directory_path + "/p2";
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std::string p2a = m_directory_path + "/p2/a";
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std::string p2b = m_directory_path + "/p2/a/b";
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std::string p2c = m_directory_path + "/p2/a/b/c";
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EXPECT_TRUE(!File::Exists(p2));
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EXPECT_TRUE(!File::Exists(p2a));
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EXPECT_TRUE(!File::Exists(p2b));
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EXPECT_TRUE(!File::Exists(p2c));
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EXPECT_TRUE(File::CreateFullPath(p2c + "/"));
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EXPECT_TRUE(File::IsDirectory(p2));
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EXPECT_TRUE(File::IsDirectory(p2a));
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EXPECT_TRUE(File::IsDirectory(p2b));
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EXPECT_TRUE(File::IsDirectory(p2c));
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// if the given path ends in a file, the file should be ignored
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std::string p3 = m_directory_path + "/p3";
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std::string p3file = m_directory_path + "/p3/test.bin";
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EXPECT_TRUE(!File::Exists(p3));
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EXPECT_TRUE(!File::Exists(p3file));
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EXPECT_TRUE(File::CreateFullPath(p3file));
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EXPECT_TRUE(File::IsDirectory(p3));
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EXPECT_TRUE(!File::Exists(p3file));
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// if we try to create a directory where a file already exists, we expect it to fail and leave the
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// file alone
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EXPECT_TRUE(File::CreateEmptyFile(p3file));
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EXPECT_TRUE(File::IsFile(p3file));
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EXPECT_FALSE(File::CreateFullPath(p3file + "/"));
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EXPECT_TRUE(File::IsFile(p3file));
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}
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TEST_F(FileUtilTest, DirectIOFile)
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{
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static constexpr std::array<u8, 3> u8_test_data = {42, 7, 99};
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static constexpr std::array<u16, 3> u16_test_data = {0xdead, 0xbeef, 0xf00d};
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static constexpr int u16_data_offset = 73;
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File::DirectIOFile file;
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EXPECT_FALSE(file.IsOpen());
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// Read mode fails with a non-existing file.
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EXPECT_FALSE(file.Open(m_file_path, File::AccessMode::Read));
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std::array<u8, u8_test_data.size()> u8_buffer = {};
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// Everything fails when a file isn't open.
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EXPECT_FALSE(file.Write(u8_buffer));
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EXPECT_FALSE(file.Read(u8_buffer));
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EXPECT_FALSE(file.Flush());
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EXPECT_FALSE(file.Seek(12, File::SeekOrigin::Begin));
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EXPECT_EQ(file.Tell(), 0);
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EXPECT_EQ(file.GetSize(), 0);
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// Fail to open non-existing file.
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EXPECT_FALSE(file.Open(m_file_path, File::AccessMode::ReadAndWrite));
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EXPECT_FALSE(file.Open(m_file_path, File::AccessMode::Read, File::OpenMode::Existing));
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EXPECT_FALSE(file.Open(m_file_path, File::AccessMode::Write, File::OpenMode::Existing));
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// Read mode can create files
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EXPECT_TRUE(file.Open(m_file_path, File::AccessMode::Read, File::OpenMode::Create));
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EXPECT_TRUE(file.Close());
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// Open a file for writing.
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EXPECT_TRUE(file.Open(m_file_path, File::AccessMode::Write, File::OpenMode::Always));
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EXPECT_TRUE(file.Flush());
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EXPECT_TRUE(file.IsOpen());
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// Note: Double Open() currently ASSERTs. It's not obvious if that should succeed or fail.
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EXPECT_TRUE(file.Close());
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EXPECT_FALSE(file.Open(m_file_path, File::AccessMode::Write, File::OpenMode::Create));
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EXPECT_TRUE(file.Open(m_file_path, File::AccessMode::Write, File::OpenMode::Existing));
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EXPECT_TRUE(file.Close());
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// Rename, Resize, and Delete fail with a closed handle.
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EXPECT_FALSE(Rename(file, m_file_path, "fail"));
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EXPECT_FALSE(Resize(file, 72));
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EXPECT_FALSE(Delete(file, m_file_path));
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EXPECT_TRUE(File::Exists(m_file_path));
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EXPECT_TRUE(file.Open(m_file_path, File::AccessMode::Write));
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EXPECT_TRUE(file.Write(u8_buffer.data(), 0)); // write of 0 succeeds.
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EXPECT_FALSE(file.Read(u8_buffer.data(), 0)); // read of 0 (in write mode) fails.
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// Resize through handle works.
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EXPECT_TRUE(Resize(file, 1));
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EXPECT_EQ(file.GetSize(), 1);
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file.Close();
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// Write truncates by default.
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EXPECT_TRUE(file.Open(m_file_path, File::AccessMode::Write));
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EXPECT_EQ(file.GetSize(), 0);
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EXPECT_TRUE(file.Write(u8_test_data));
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EXPECT_EQ(file.GetSize(), u8_test_data.size()); // size changed
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EXPECT_EQ(file.Tell(), u8_test_data.size()); // file position changed
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// Relative seek works.
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EXPECT_TRUE(file.Seek(0, File::SeekOrigin::End));
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EXPECT_EQ(file.Tell(), file.GetSize());
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EXPECT_TRUE(file.Seek(-int(u8_test_data.size()), File::SeekOrigin::Current));
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EXPECT_EQ(file.Tell(), 0);
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// Read while in "write mode" fails
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EXPECT_FALSE(file.Read(u8_buffer));
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EXPECT_EQ(file.Tell(), 0);
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// Seeking past the end works.
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EXPECT_TRUE(file.Seek(u16_data_offset, File::SeekOrigin::Begin));
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EXPECT_EQ(file.Tell(), u16_data_offset);
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EXPECT_EQ(file.GetSize(), u8_test_data.size()); // no change in size
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static constexpr u64 final_file_size = u16_data_offset + sizeof(u16_test_data);
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// Size changes after write.
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EXPECT_TRUE(file.Write(Common::AsU8Span(u16_test_data)));
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EXPECT_EQ(file.GetSize(), final_file_size);
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// Seek before begin fails.
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EXPECT_FALSE(file.Seek(-1, File::SeekOrigin::Begin));
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EXPECT_EQ(file.Tell(), file.GetSize()); // unchanged position
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EXPECT_TRUE(file.Close());
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EXPECT_FALSE(file.IsOpen());
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EXPECT_EQ(file.Tell(), 0);
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EXPECT_EQ(file.GetSize(), 0);
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EXPECT_FALSE(file.Close()); // Double close fails.
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// Open file for reading.
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EXPECT_TRUE(file.Open(m_file_path, File::AccessMode::Read, File::OpenMode::Always));
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EXPECT_TRUE(file.Close());
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EXPECT_TRUE(file.Open(m_file_path, File::AccessMode::Read));
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static constexpr int big_offset = 999;
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// We can seek beyond the end.
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EXPECT_TRUE(file.Seek(big_offset, File::SeekOrigin::End));
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EXPECT_EQ(file.Tell(), file.GetSize() + big_offset);
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// Resize through handle fails when in read mode.
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EXPECT_FALSE(Resize(file, big_offset));
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EXPECT_EQ(file.GetSize(), final_file_size);
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constexpr size_t thread_count = 4;
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File::DirectIOFile closed_file;
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std::latch do_reads{1};
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EXPECT_TRUE(file.Seek(u16_data_offset, File::SeekOrigin::Begin));
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// Concurrent access with copied handles works.
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std::vector<std::thread> threads(thread_count);
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for (auto& t : threads)
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{
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t = std::thread{[&do_reads, file, closed_file]() mutable {
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EXPECT_FALSE(closed_file.IsOpen()); // a copied closed file is still closed
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EXPECT_EQ(file.Tell(), u16_data_offset); // current position is copied
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std::array<u8, 1> one_byte{};
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constexpr u64 small_offset = 3;
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do_reads.wait();
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EXPECT_TRUE(file.Seek(small_offset, File::SeekOrigin::Begin));
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EXPECT_EQ(file.Tell(), small_offset);
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// writes fail in read mode.
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EXPECT_FALSE(file.Write(u8_test_data));
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EXPECT_FALSE(file.OffsetWrite(0, u8_test_data.data(), 0));
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EXPECT_EQ(file.Tell(), small_offset);
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EXPECT_TRUE(file.Read(one_byte.data(), 0)); // read of zero succeeds.
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EXPECT_EQ(file.Tell(), small_offset); // unchanged position
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// Reading at an explicit offset doesn't change the position
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EXPECT_TRUE(file.OffsetRead(u8_test_data.size() - 1, one_byte));
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EXPECT_EQ(file.Tell(), small_offset);
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EXPECT_EQ(one_byte[0], u8_test_data.back());
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EXPECT_EQ(file.GetSize(), final_file_size);
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EXPECT_TRUE(file.Seek(-int(sizeof(u16_test_data)), File::SeekOrigin::End));
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// We can't read beyond the end of the file.
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EXPECT_FALSE(file.OffsetRead(big_offset, one_byte));
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// A read of zero beyond the end works.
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EXPECT_TRUE(file.OffsetRead(big_offset, one_byte.data(), 0));
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// Reading the previously written data works.
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std::array<u16, u16_test_data.size()> u16_buffer = {};
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EXPECT_TRUE(file.Read(Common::AsWritableU8Span(u16_buffer)));
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EXPECT_TRUE(std::ranges::equal(u16_buffer, u16_test_data));
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// We can't read at the end of the file.
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EXPECT_FALSE(file.Read(one_byte));
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EXPECT_EQ(file.Tell(), file.GetSize()); // The position is unchanged.
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}};
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}
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// We may close the file on our end before the other threads use it.
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file.Close();
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// ReadAndWrite does not truncate existing files.
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EXPECT_TRUE(file.Open(m_file_path, File::AccessMode::ReadAndWrite));
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EXPECT_EQ(file.GetSize(), final_file_size);
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file.Close();
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// Write doesn't truncate when the mode is changed.
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EXPECT_TRUE(file.Open(m_file_path, File::AccessMode::Write, File::OpenMode::Existing));
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EXPECT_EQ(file.GetSize(), final_file_size);
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// Open a new handle to the same file.
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File::DirectIOFile second_handle(m_file_path, File::AccessMode::Write, File::OpenMode::Always);
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EXPECT_TRUE(second_handle.IsOpen());
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const std::string destination_path_1 = m_file_path + ".dest_1";
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// Rename through handle works when opened elsewhere.
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EXPECT_TRUE(Rename(file, m_file_path, destination_path_1));
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EXPECT_FALSE(File::Exists(m_file_path));
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EXPECT_TRUE(File::Exists(destination_path_1));
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const std::string destination_path_2 = m_file_path + ".dest_2";
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// Note: Windows fails the next `Rename` if this file is kept open.
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// I don't know if there is a nice way to make that work.
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{
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File::DirectIOFile another_file{destination_path_2, File::AccessMode::Write};
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EXPECT_TRUE(another_file.IsOpen());
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}
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// Rename overwrites existing files.
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EXPECT_TRUE(Rename(file, destination_path_1, destination_path_2));
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EXPECT_FALSE(File::Exists(destination_path_1));
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EXPECT_EQ(File::GetSize(destination_path_2), final_file_size);
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const std::string destination_path_3 = m_file_path + ".dest_3";
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// Truncate fails in Read mode.
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File::Copy(destination_path_2, destination_path_3);
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EXPECT_EQ(File::GetSize(destination_path_3), final_file_size);
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{
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File::DirectIOFile tmp{destination_path_3, File::AccessMode::Read, File::OpenMode::Truncate};
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EXPECT_FALSE(tmp.IsOpen());
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EXPECT_EQ(File::GetSize(destination_path_3), final_file_size);
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}
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// Truncate works with ReadAndWrite.
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EXPECT_EQ(File::GetSize(destination_path_3), final_file_size);
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{
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File::DirectIOFile tmp{destination_path_3, File::AccessMode::ReadAndWrite,
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File::OpenMode::Truncate};
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EXPECT_EQ(tmp.GetSize(), 0);
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Delete(tmp, destination_path_3);
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}
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// Truncate works with Write.
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File::Copy(destination_path_2, destination_path_3);
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EXPECT_EQ(File::GetSize(destination_path_3), final_file_size);
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{
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File::DirectIOFile tmp{destination_path_3, File::AccessMode::Write, File::OpenMode::Truncate};
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EXPECT_EQ(tmp.GetSize(), 0);
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Delete(tmp, destination_path_3);
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}
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// Delete through handle works.
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EXPECT_TRUE(Delete(file, destination_path_2));
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EXPECT_FALSE(File::Exists(destination_path_2));
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// The threads can read even after deleting everything.
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do_reads.count_down();
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std::ranges::for_each(threads, &std::thread::join);
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file.Close();
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EXPECT_TRUE(file.Open(destination_path_1, File::AccessMode::Read, File::OpenMode::Always));
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// Required on Windows for the below to succeed.
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second_handle.Close();
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file.Close();
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EXPECT_TRUE(file.Open(destination_path_2, File::AccessMode::Write, File::OpenMode::Always));
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}
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