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The size of the buffer is now power of 2, so we can use a shift instead of a division. This was at about 2% of the global CPU usage. |
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| .. | ||
| AudioCommon | ||
| Common | ||
| Core | ||
| DiscIO | ||
| DolphinWX | ||
| InputCommon | ||
| VideoBackends | ||
| VideoCommon | ||
| CMakeLists.txt | ||