dolphin/Source/Core/DolphinQt/GameList
Sintendo f2392e4048 Avoid map/set double lookups
Fix some common anti-patterns with these data structures.

- You can dereference the iterator returned by `find` to access the
  underlying value directly, without an extra `operator[]`/`at`.
- Rather than checking for an element before insertion/deletion, you can
  just do the operation and if needed check the return value to
  determine if the insertion/deletion succeeded.
2025-07-08 06:53:42 +02:00
..
GameList.cpp Qt: Use NonAutodismissibleMenu in more places 2025-06-16 22:56:26 -07:00
GameList.h Make overriding explicit and remove redundant virtual specifiers on overriding destructors - Core & UnitTests 2025-05-01 15:00:37 +02:00
GameListModel.cpp GameListModel: Update tag list and sorting immediately 2025-06-16 22:58:30 -07:00
GameListModel.h DolphinQt: Add "Time Played" column to game list view 2025-02-16 23:15:11 +01:00
GameTracker.cpp Avoid map/set double lookups 2025-07-08 06:53:42 +02:00
GameTracker.h WorkQueueThread: provide name and function at same time 2023-02-04 15:56:27 +13:00
GridProxyModel.cpp treewide: convert GPLv2+ license info to SPDX tags 2021-07-05 04:35:56 +02:00
GridProxyModel.h treewide: convert GPLv2+ license info to SPDX tags 2021-07-05 04:35:56 +02:00
ListProxyModel.cpp Treewide: Adjust order of includes 2021-12-10 14:49:57 -08:00
ListProxyModel.h treewide: convert GPLv2+ license info to SPDX tags 2021-07-05 04:35:56 +02:00