dolphin/Source/Core
Stenzek f7a0cae7f4 HiresTextures: Do not load compressed textures with unaligned dimensions
D3D11 cannot handle block compressed textures where the first mip level
is not a multiple of the block size. The simple fix for texture pack
authors: leave these textures uncompressed. You can still use a .dds
container.
2018-05-22 16:15:18 +10:00
..
AudioCommon
Common IOSC: Implement VerifyPublicKeySign for ECC 2018-05-20 20:04:53 +02:00
Core Interpreter_SystemRegisters: Get rid of implicit sign conversions 2018-05-21 13:45:47 -04:00
DiscIO Reimplement custom PNG banners in game list 2018-05-20 15:34:03 +02:00
DolphinNoGUI
DolphinQt2 Qt: Fix crash on game start 2018-05-22 04:37:08 +02:00
DolphinWX PPCAnalyst: Make CodeBuffer an alias for std::vector<CodeOp> 2018-05-18 17:19:45 -04:00
InputCommon
UICommon Reimplement custom PNG banners in game list 2018-05-20 15:34:03 +02:00
Updater
VideoBackends EFB2RAM: Apply copy filter as a float coefficient after sampling 2018-05-22 12:24:08 +10:00
VideoCommon HiresTextures: Do not load compressed textures with unaligned dimensions 2018-05-22 16:15:18 +10:00
CMakeLists.txt