..
AVIDump.cpp
AVIDump.h
BoundingBox.cpp
VideoCommon: Rename s_pCurBufferPointer
2014-12-09 18:56:27 +01:00
BoundingBox.h
BPFunctions.cpp
VideoCommon: Merge LineGeometryShader into GeometryShaderGen.
2014-12-15 22:47:42 +01:00
BPFunctions.h
VideoCommon: Merge LineGeometryShader into GeometryShaderGen.
2014-12-15 22:47:42 +01:00
BPMemory.cpp
BPMemory.h
Silence some -Wswitch-default warnings.
2014-12-11 22:23:05 -06:00
BPStructs.cpp
VideoCommon: Merge LineGeometryShader into GeometryShaderGen.
2014-12-15 22:47:42 +01:00
BPStructs.h
CMakeLists.txt
VideoCommon: Add a separate constants buffer for the geometry shader.
2014-12-14 21:23:13 +01:00
CommandProcessor.cpp
CommandProcessor.h
ConstantManager.h
GeometryShaderGen: Pack uniforms more tightly.
2014-12-18 00:36:40 +01:00
CPMemory.cpp
CPMemory.h
DataReader.h
VertexLoader: Move the old Datareader function into VertexLoader
2014-12-09 18:56:27 +01:00
Debugger.cpp
Debugger.h
DriverDetails.cpp
Fixes Adreno 400 slow performance.
2014-12-19 21:31:37 +00:00
DriverDetails.h
Fixes Adreno 400 slow performance.
2014-12-19 21:31:37 +00:00
Fifo.cpp
FIFO: allocate slightly more for SIMD vertex loader overreads
2014-12-10 05:52:55 -08:00
Fifo.h
VideoCommon: fifo cleanups
2014-12-09 18:56:27 +01:00
FPSCounter.cpp
FPSCounter.h
FramebufferManagerBase.cpp
TextureCache: Ensure that all render target textures have as many layers as the frame buffer.
2014-11-23 14:27:40 +01:00
FramebufferManagerBase.h
VideoCommon: Fix -Wsign-compare warnings.
2014-11-29 17:40:14 -06:00
GeometryShaderGen.cpp
VideoCommon: Add in/out qualifiers to centroid storage qualifier.
2014-12-19 12:19:15 +01:00
GeometryShaderGen.h
GeometryShader: Disable the geometry shader stage if it is a pass-through shader.
2014-12-18 00:36:48 +01:00
GeometryShaderManager.cpp
VideoCommon: Only use interface blocks when geometry shaders are supported.
2014-12-18 00:37:14 +01:00
GeometryShaderManager.h
GeometryShaderManager: Set the constants within the callbacks.
2014-12-18 00:37:09 +01:00
HiresTextures.cpp
HiresTextures.h
ImageWrite.cpp
ImageWrite.h
IndexGenerator.cpp
IndexGenerator.h
LightingShaderGen.h
LookUpTables.h
MainBase.cpp
MainBase.h
NativeVertexFormat.h
OnScreenDisplay.cpp
OnScreenDisplay.h
OpcodeDecoding.cpp
VideoCommon: clean up VertexLoader
2014-12-09 18:56:27 +01:00
OpcodeDecoding.h
VideoCommon: cleanup OpcodeDecoder
2014-12-09 18:56:27 +01:00
PerfQueryBase.cpp
PerfQueryBase.h
PixelEngine.cpp
PixelEngine.h
PixelShaderGen.cpp
VideoCommon: Add in/out qualifiers to centroid storage qualifier.
2014-12-19 12:19:15 +01:00
PixelShaderGen.h
ShaderGen: Make use of padding to store the stereo flag.
2014-11-23 14:27:38 +01:00
PixelShaderManager.cpp
PixelShaderManager.h
PostProcessing.cpp
PostProcessing.h
RenderBase.cpp
OGL: Add Top-and-Bottom stereoscopy mode.
2014-11-23 14:27:39 +01:00
RenderBase.h
VideoCommon: Merge LineGeometryShader into GeometryShaderGen.
2014-12-15 22:47:42 +01:00
sfont.inc
ShaderGenCommon.h
GeometryShaderGen: Pack uniforms more tightly.
2014-12-18 00:36:40 +01:00
Statistics.cpp
Statistics.h
TextureCacheBase.cpp
VideoCommon: Fix -Wsign-compare warnings.
2014-11-29 17:40:14 -06:00
TextureCacheBase.h
TextureCache: Add "Mono EFB Depth Copy" stereoscopy option.
2014-11-23 14:27:40 +01:00
TextureConversionShader.cpp
Common: Remove locale based functions from CommonFuncs.
2014-12-05 20:55:29 -05:00
TextureConversionShader.h
TextureDecoder_Common.cpp
Silence some -Wswitch-default warnings.
2014-12-11 22:23:05 -06:00
TextureDecoder_Generic.cpp
TextureDecoder_x64.cpp
TextureDecoder.h
VertexLoader_Color.cpp
VertexLoader_Color.h
VertexLoader_Normal.cpp
VideoCommon: Rename s_pCurBufferPointer
2014-12-09 18:56:27 +01:00
VertexLoader_Normal.h
VertexLoader_Position.cpp
VideoCommon: Rename s_pCurBufferPointer
2014-12-09 18:56:27 +01:00
VertexLoader_Position.h
VertexLoader_TextCoord.cpp
VideoCommon: Rename s_pCurBufferPointer
2014-12-09 18:56:27 +01:00
VertexLoader_TextCoord.h
VertexLoader.cpp
VideoCommon: clean up VertexLoader
2014-12-09 18:56:27 +01:00
VertexLoader.h
VideoCommon: clean up VertexLoader
2014-12-09 18:56:27 +01:00
VertexLoaderManager.cpp
VideoCommon: clean up VertexLoader
2014-12-09 18:56:27 +01:00
VertexLoaderManager.h
VideoCommon: clean up VertexLoader
2014-12-09 18:56:27 +01:00
VertexLoaderUtils.h
VideoSW: rewrite VertexLoader to use the VideoCommon one
2014-12-13 10:29:08 +01:00
VertexManagerBase.cpp
GeometryShaderManager: Set the constants within the callbacks.
2014-12-18 00:37:09 +01:00
VertexManagerBase.h
VideoCommon: clean up VertexLoader
2014-12-09 18:56:27 +01:00
VertexShaderGen.cpp
VideoCommon: Add in/out qualifiers to centroid storage qualifier.
2014-12-19 12:19:15 +01:00
VertexShaderGen.h
VideoCommon: Assume we always use a geometry shader, not just for stereoscopy.
2014-12-15 22:47:41 +01:00
VertexShaderManager.cpp
VideoCommon: Add a separate constants buffer for the geometry shader.
2014-12-14 21:23:13 +01:00
VertexShaderManager.h
VideoBackendBase.cpp
VideoBackendBase.h
VideoCommon.h
VideoCommon: Rename s_pCurBufferPointer
2014-12-09 18:56:27 +01:00
VideoCommon.vcxproj
VideoCommon: Add a separate constants buffer for the geometry shader.
2014-12-14 21:23:13 +01:00
VideoCommon.vcxproj.filters
VideoCommon: Add a separate constants buffer for the geometry shader.
2014-12-14 21:23:13 +01:00
VideoConfig.cpp
OGL: Don't generate a geometry shader if the backend doesn't support it.
2014-12-18 00:36:49 +01:00
VideoConfig.h
OGL: Don't generate a geometry shader if the backend doesn't support it.
2014-12-18 00:36:49 +01:00
VideoState.cpp
VideoCommon: Add a separate constants buffer for the geometry shader.
2014-12-14 21:23:13 +01:00
VideoState.h
XFMemory.cpp
XFMemory.h
VideoCommon: cleanup OpcodeDecoder
2014-12-09 18:56:27 +01:00
XFStructs.cpp
VideoCommon: Add a separate constants buffer for the geometry shader.
2014-12-14 21:23:13 +01:00
XFStructs.h