..
Boot
Reformat all the things. Have fun with merge conflicts.
2016-06-24 10:43:46 +02:00
Debugger
Reformat all the things. Have fun with merge conflicts.
2016-06-24 10:43:46 +02:00
DSP
Further fixes to the formatting change. WX sucks.
2016-06-24 12:16:10 +02:00
FifoPlayer
Merge pull request #3874 from dolphin-emu/revert-3873-argh
2016-07-05 12:07:53 +02:00
HLE
Reformat all the things. Have fun with merge conflicts.
2016-06-24 10:43:46 +02:00
HW
WiimoteReal: Call Update() less often
2016-07-12 16:50:41 +02:00
IPC_HLE
Further fixes to the formatting change. WX sucks.
2016-06-24 12:16:10 +02:00
PowerPC
Don't forget to initalize your variables.
2016-06-30 20:27:19 +12:00
ActionReplay.cpp
Reformat all the things. Have fun with merge conflicts.
2016-06-24 10:43:46 +02:00
ActionReplay.h
Reformat all the things. Have fun with merge conflicts.
2016-06-24 10:43:46 +02:00
Analytics.cpp
Suppress deprecation warning.
2016-06-26 00:49:51 -04:00
Analytics.h
Reformat all the things. Have fun with merge conflicts.
2016-06-24 10:43:46 +02:00
ARDecrypt.cpp
Reformat all the things. Have fun with merge conflicts.
2016-06-24 10:43:46 +02:00
ARDecrypt.h
Reformat all the things. Have fun with merge conflicts.
2016-06-24 10:43:46 +02:00
BootManager.cpp
Formatting and setting is now only temporarily changed ( #1 )
2016-07-05 02:23:19 +02:00
BootManager.h
CMakeLists.txt
nullvideo: initial release of null video backend
2016-06-25 22:40:23 +02:00
ConfigManager.cpp
Merge pull request #3944 from RisingFog/configurable_dump_path
2016-06-30 20:46:52 -04:00
ConfigManager.h
Add Dump Path to Configuration Menu
2016-06-30 20:20:48 -04:00
Core.cpp
Merge pull request #3988 from leoetlino/scanning-block
2016-07-10 21:40:48 +02:00
Core.h
Reformat all the things. Have fun with merge conflicts.
2016-06-24 10:43:46 +02:00
Core.vcxproj
Add an Analytics reporting system.
2016-06-19 02:55:46 +02:00
Core.vcxproj.filters
Add an Analytics reporting system.
2016-06-19 02:55:46 +02:00
CoreTiming.cpp
CoreTiming: Drop ProcessFifoWaitEvents.
2016-06-26 11:29:25 +02:00
CoreTiming.h
CoreTiming: Drop ProcessFifoWaitEvents.
2016-06-26 11:29:25 +02:00
DSPEmulator.cpp
Reformat all the things. Have fun with merge conflicts.
2016-06-24 10:43:46 +02:00
DSPEmulator.h
Reformat all the things. Have fun with merge conflicts.
2016-06-24 10:43:46 +02:00
ec_wii.cpp
Reformat all the things. Have fun with merge conflicts.
2016-06-24 10:43:46 +02:00
ec_wii.h
Reformat all the things. Have fun with merge conflicts.
2016-06-24 10:43:46 +02:00
GeckoCode.cpp
Reformat all the things. Have fun with merge conflicts.
2016-06-24 10:43:46 +02:00
GeckoCode.h
Reformat all the things. Have fun with merge conflicts.
2016-06-24 10:43:46 +02:00
GeckoCodeConfig.cpp
Reformat all the things. Have fun with merge conflicts.
2016-06-24 10:43:46 +02:00
GeckoCodeConfig.h
Reformat all the things. Have fun with merge conflicts.
2016-06-24 10:43:46 +02:00
Host.h
VideoCommon: Drop GetConfigName.
2016-06-26 12:34:59 +02:00
HotkeyManager.cpp
Reformat all the things. Have fun with merge conflicts.
2016-06-24 10:43:46 +02:00
HotkeyManager.h
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2016-06-24 10:43:46 +02:00
MachineContext.h
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2016-06-24 10:43:46 +02:00
MemoryWatcher.cpp
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2016-06-24 10:43:46 +02:00
MemoryWatcher.h
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2016-06-24 10:43:46 +02:00
MemTools.cpp
Refactor fastmem/trampoline code.
2016-06-27 14:58:20 -06:00
MemTools.h
Reformat all the things. Have fun with merge conflicts.
2016-06-24 10:43:46 +02:00
Movie.cpp
Merge pull request #4000 from JosJuice/movie-netplay-global
2016-07-11 17:09:04 +02:00
Movie.h
Reformat all the things. Have fun with merge conflicts.
2016-06-24 10:43:46 +02:00
NetPlayClient.cpp
Merge pull request #4000 from JosJuice/movie-netplay-global
2016-07-11 17:09:04 +02:00
NetPlayClient.h
Check if all players have the game before starting netplay
2016-07-10 10:13:34 +02:00
NetPlayProto.h
Check if all players have the game before starting netplay
2016-07-10 10:13:34 +02:00
NetPlayServer.cpp
Check if all players have the game before starting netplay
2016-07-10 10:13:34 +02:00
NetPlayServer.h
Check if all players have the game before starting netplay
2016-07-10 10:13:34 +02:00
PatchEngine.cpp
PatchEngine: Clear active codes on shutdown
2016-07-01 13:07:57 +02:00
PatchEngine.h
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2016-06-24 10:43:46 +02:00
State.cpp
Reformat all the things. Have fun with merge conflicts.
2016-06-24 10:43:46 +02:00
State.h
Reformat all the things. Have fun with merge conflicts.
2016-06-24 10:43:46 +02:00