dolphin/Source/Core
LillyJadeKatrin 137e50dc25 AchievementManager: Remove CloseGame from LoadGameCallback
This was causing deadlocks when a game didn't load (including if RetroAchievements does not yet support it) because it was attempting to close the queue the the callback was currently running on, forcing LoadGameCallback to wait for LoadGameCallback to finish. However, it appears that recent changes to the queue have independently resolved the reason CloseGame was being called here in the first place.
2025-05-17 08:29:34 -04:00
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AudioCommon Merge pull request #13608 from jordan-woyak/async-work-thread 2025-05-04 18:45:14 +02:00
Common Merge pull request #13641 from jordan-woyak/sha1-fix 2025-05-09 18:56:20 -04:00
Core AchievementManager: Remove CloseGame from LoadGameCallback 2025-05-17 08:29:34 -04:00
DiscIO DiscIO: Make functions constant 2025-05-16 19:11:39 +02:00
DolphinNoGUI
DolphinQt Merge pull request #13662 from Dentomologist/wiimotecontrollerswidget_scan_for_bluetooth_adapters_on_separate_thread 2025-05-16 19:43:35 -05:00
DolphinTool Merge pull request #13575 from tygyh/DolphinTool-Make-variables-constant 2025-05-07 15:47:14 -05:00
InputCommon Common and VideoCommon: Change texture data from std::vector to Common::UniqueBuffer. 2025-05-03 18:32:30 -05:00
MacUpdater
UICommon Common and VideoCommon: Change texture data from std::vector to Common::UniqueBuffer. 2025-05-03 18:32:30 -05:00
UpdaterCommon
VideoBackends Merge pull request #13511 from tygyh/Use-range-based-loops-Core-VideoBackends 2025-05-07 15:53:18 -05:00
VideoCommon Merge pull request #13046 from SuperSamus/vi-overclock 2025-05-12 13:36:55 -04:00
WinUpdater
CMakeLists.txt
DolphinLib.ARM64.props
DolphinLib.props Common: Add MoveOnlyFunction. 2025-04-27 20:07:13 -05:00
DolphinLib.vcxproj
DolphinLib.vcxproj.user
DolphinLib.x64.props
VersionInfo.plist.in