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Without this macro, if any signals or slots were attempted to be used, they wouldn't work; neither would various other features of the Qt meta-object system. This can also lead to weird behavior in other circumstances. Qt's documentation specifically states: "Therefore, we strongly recommend that all subclasses of QObject use the Q_OBJECT macro regardless of whether or not they actually use signals, slots, and properties." on its page for "The Meta-Object System", which can be seen here: https://doc.qt.io/qt-5/metaobjects.html Let's opt for "always do the right thing", and keep the code extensible for the future and not have random things blow up on us. |
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| .. | ||
| AdvancedWidget.cpp | ||
| AdvancedWidget.h | ||
| EnhancementsWidget.cpp | ||
| EnhancementsWidget.h | ||
| GeneralWidget.cpp | ||
| GeneralWidget.h | ||
| GraphicsBool.cpp | ||
| GraphicsBool.h | ||
| GraphicsChoice.cpp | ||
| GraphicsChoice.h | ||
| GraphicsRadio.cpp | ||
| GraphicsRadio.h | ||
| GraphicsSlider.cpp | ||
| GraphicsSlider.h | ||
| GraphicsWidget.cpp | ||
| GraphicsWidget.h | ||
| GraphicsWindow.cpp | ||
| GraphicsWindow.h | ||
| HacksWidget.cpp | ||
| HacksWidget.h | ||
| SoftwareRendererWidget.cpp | ||
| SoftwareRendererWidget.h | ||