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Move EGLHelper to be local to the creation of the about GL/GLES tabs so we don't have 3 EGL contexts running at a time. Fix issues with OpenGL context creation here so we show the correct information. This requires adding an EGL function to the NativeLibrary since Android's JAVA bindings don't expose eglBindAPI. |
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| .. | ||
| AudioCommon | ||
| Common | ||
| Core | ||
| DiscIO | ||
| DolphinWX | ||
| InputCommon | ||
| VideoBackends | ||
| VideoCommon | ||
| CMakeLists.txt | ||