mirror of
https://github.com/dolphin-emu/dolphin.git
synced 2026-02-04 05:26:01 +00:00
Now that all inputs are corrected to zero-centered, we can use getFlat() to ignore movements that are just noise. This eliminates a lot of drift when the controller is at rest, notably on the character select screen in Melee. |
||
|---|---|---|
| .. | ||
| Android | ||
| Core | ||
| DSPSpy | ||
| DSPTool | ||
| PCH | ||
| UnitTests | ||
| VSProps | ||
| .clang-format | ||
| CMakeLists.txt | ||
| dolphin-emu.sln | ||