dolphin/Source/Core/VideoBackends/Software
2017-08-22 22:45:28 -04:00
..
Clipper.cpp Clipper: Copy both color sequences in CopyVertex as opposed to one 2017-08-22 22:45:28 -04:00
Clipper.h
CMakeLists.txt Video Backends: Split texture cache code out into separate files, introduce 'AbstractTexture' 2017-06-13 00:41:51 -05:00
DebugUtil.cpp
DebugUtil.h
EfbCopy.cpp
EfbCopy.h
EfbInterface.cpp VideoSW: Drop log level of missing anti aliasing support. 2017-08-05 19:20:19 +02:00
EfbInterface.h
NativeVertexFormat.h SW NativeVertexFormat: Utilize std::array where applicable 2017-08-22 22:39:28 -04:00
Rasterizer.cpp
Rasterizer.h
SetupUnit.cpp
SetupUnit.h
Software.vcxproj Video Backends: Split texture cache code out into separate files, introduce 'AbstractTexture' 2017-06-13 00:41:51 -05:00
SWmain.cpp Video: Clearly separate Texture and EFB Copy formats 2017-08-03 18:35:29 -07:00
SWOGLWindow.cpp
SWOGLWindow.h
SWRenderer.cpp VideoConfig: Remove bRunning 2017-06-11 15:06:12 +01:00
SWRenderer.h General: Remove unnecessary semicolons 2017-07-30 16:39:53 -04:00
SWTexture.cpp Video Backends: Split texture cache code out into separate files, introduce 'AbstractTexture' 2017-06-13 00:41:51 -05:00
SWTexture.h AbstractTexture: Add missing includes (and remove unnecessary ones) 2017-06-18 23:29:22 -04:00
SWVertexLoader.cpp SW NativeVertexFormat: Utilize std::array where applicable 2017-08-22 22:39:28 -04:00
SWVertexLoader.h
Tev.cpp BPMemory: Convert a number of unions to BitFields 2017-07-30 17:43:59 +10:00
Tev.h
TextureEncoder.cpp Video: Clearly separate Texture and EFB Copy formats 2017-08-03 18:35:29 -07:00
TextureEncoder.h
TextureSampler.cpp Video: Clearly separate Texture and EFB Copy formats 2017-08-03 18:35:29 -07:00
TextureSampler.h
TransformUnit.cpp SW NativeVertexFormat: Utilize std::array where applicable 2017-08-22 22:39:28 -04:00
TransformUnit.h
Vec3.h
VideoBackend.h