dolphin/Source/Core/Core
EmptyChaos 25b072ff2b ActionReplay: Fix ISOProperties corrupting active code set
ISOProperties loads codes using ActionReplay::LoadCodes which actually applies
the codes to the global state. If a game is running then that games receives
all the codes (and ACTIVE status) from the second game being shown in
ISOProperties which is not desirable.
2016-05-29 23:33:24 +10:00
..
Boot Always clear memory when booting 2016-04-01 21:35:26 +02:00
Debugger Core: Threadsafety Synchronization Fixes (Frame Advance / FifoPlayer) 2016-05-13 09:23:44 +10:00
DSP DSP: Fix integer promotion spill 2016-04-08 12:08:17 +10:00
FifoPlayer Core: Threadsafety Synchronization Fixes (Frame Advance / FifoPlayer) 2016-05-13 09:23:44 +10:00
HLE Core: Threadsafety Synchronization Fixes (Frame Advance / FifoPlayer) 2016-05-13 09:23:44 +10:00
HW Fix latency regression 2016-05-24 22:13:40 +02:00
IPC_HLE Fix IPCHLE to make NeoGamma work. 2016-05-07 11:37:21 -07:00
PowerPC Merge pull request #3794 from EmptyChaos/frame-advance-race 2016-05-22 15:19:16 -04:00
ActionReplay.cpp ActionReplay: Fix ISOProperties corrupting active code set 2016-05-29 23:33:24 +10:00
ActionReplay.h ActionReplay: Fix ISOProperties corrupting active code set 2016-05-29 23:33:24 +10:00
ARDecrypt.cpp
ARDecrypt.h
BootManager.cpp
BootManager.h
CMakeLists.txt
ConfigManager.cpp
ConfigManager.h
Core.cpp Core/Movie: Add ability to run code in Host context 2016-05-13 09:23:44 +10:00
Core.h Core/Movie: Add ability to run code in Host context 2016-05-13 09:23:44 +10:00
Core.vcxproj
Core.vcxproj.filters
CoreTiming.cpp CoreTiming: Trim max slicelength to the given value. 2016-04-30 19:28:14 +12:00
CoreTiming.h Alternative fix: promote cycleslate to an s64 everywhere. 2016-04-10 02:13:06 +12:00
DSPEmulator.cpp
DSPEmulator.h
ec_wii.cpp
ec_wii.h
GeckoCode.cpp
GeckoCode.h
GeckoCodeConfig.cpp
GeckoCodeConfig.h
Host.h
HotkeyManager.cpp
HotkeyManager.h
MachineContext.h
MemoryWatcher.cpp Use CoreTiming for MemoryWatcher. 2016-04-28 21:28:15 -07:00
MemoryWatcher.h Use CoreTiming for MemoryWatcher. 2016-04-28 21:28:15 -07:00
MemTools.cpp Implement BLR Overflow handling for Windows. 2016-03-20 00:41:28 +13:00
MemTools.h
Movie.cpp Merge pull request #3794 from EmptyChaos/frame-advance-race 2016-05-22 15:19:16 -04:00
Movie.h Merge pull request #3769 from RisingFog/remove_framestep 2016-04-29 19:41:25 -04:00
NetPlayClient.cpp Fix latency regression 2016-05-24 22:13:40 +02:00
NetPlayClient.h Fix latency regression 2016-05-24 22:13:40 +02:00
NetPlayProto.h
NetPlayServer.cpp SCM: Use std::string. 2016-05-05 00:22:49 +02:00
NetPlayServer.h
PatchEngine.cpp ActionReplay: Fix ISOProperties corrupting active code set 2016-05-29 23:33:24 +10:00
PatchEngine.h
State.cpp ChunkFile: Handle bool in a stable way across platforms 2016-04-14 22:55:03 -04:00
State.h