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* IOS doesn't rely on the number of contents indicated in the TMD. Instead, it checks whether the contents *do* exist on the NAND. * Implement ES_GetTMDStoredContents (and the count ioctlv). * Drop a hack in ES_GetStoredContents, which is unnecessary now that we do it properly. |
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| .. | ||
| Android | ||
| Core | ||
| DSPSpy | ||
| DSPTool | ||
| PCH | ||
| UnitTests | ||
| VSProps | ||
| .clang-format | ||
| CMakeLists.txt | ||
| dolphin-emu.sln | ||