dolphin/Source/Core/InputCommon/Src/ControllerInterface
2011-03-07 00:16:38 +00:00
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DInput Made it easer to use mouse/keyboard and a gamepad together on the same emulated wiimote. Renamed mouse buttons from "Button N" to "Click N" so they do not conflict with gamepad buttons.(hopefully not too ugly, mouse buttons will need to be reconfigured) (Fixes issue 3363) 2010-10-19 23:11:22 +00:00
OSX PS3 controllers have some input elements with very large value fields 2011-02-27 00:15:26 +00:00
SDL Build fixes when using SDL 1.3 related to force feedback support, as suggested in issue #1338. 2011-02-19 07:06:26 +00:00
XInput
Xlib Implement free look on linux. Patch due to artart78. 2010-12-21 23:58:25 +00:00
ControllerInterface.cpp problem: TryAcquireSRWLockExclusive requires Windows 7 :/. solution kinda: use std::recursive_mutex (CriticalSection on windows) where try_lock is used. Dolphin should work on Vista x64 again. 2011-03-07 00:16:38 +00:00
ControllerInterface.h problem: TryAcquireSRWLockExclusive requires Windows 7 :/. solution kinda: use std::recursive_mutex (CriticalSection on windows) where try_lock is used. Dolphin should work on Vista x64 again. 2011-03-07 00:16:38 +00:00