dolphin/Source/Core/Core/Boot
JosJuice 0b44d7c18a Fix Wii software crashing at boot if no disc is inserted
Boot_BS2Emu was trying to read from the inserted disc even when
nothing was inserted, and this happened to not crash (but not
work either) before VolumeHandler was removed. This commit adds
a check that restores the old behavior, so there is no longer a
crash, but the game ID still doesn't get set for WADs. I don't
know if/how it should be set, so this felt like the safest option.
2015-04-22 09:14:41 +02:00
..
Boot_BS2Emu.cpp Fix Wii software crashing at boot if no disc is inserted 2015-04-22 09:14:41 +02:00
Boot_DOL.cpp Make address translation respect the CPU translation mode. 2015-02-11 13:56:22 -08:00
Boot_DOL.h General: Apply the const specifier where applicable 2015-04-15 02:04:03 -04:00
Boot_ELF.cpp Merge pull request #2058 from Stevoisiak/Codemaid-Cleanup-Take2 2015-02-25 18:07:56 -05:00
Boot_WiiWAD.cpp Formatting/Whitespace Cleanup 2015-02-25 10:48:21 -05:00
Boot.cpp Get rid of VolumeHandler 2015-04-05 10:09:48 +02:00
Boot.h BootUp: Clean up elf BootUp code. 2015-01-24 15:41:28 +13:00
ElfReader.cpp Formatting/Whitespace Cleanup 2015-02-25 10:48:21 -05:00
ElfReader.h General: Apply the const specifier where applicable 2015-04-15 02:04:03 -04:00
ElfTypes.h Removed the typedefs for Elf32 word types 2014-08-20 15:21:41 -05:00