dolphin/Source/Core/VideoBackends/Vulkan
Markus Wick c485efdfe1
Merge pull request #6743 from stenzek/faster-disabled-copy-filter
TextureConversionShader: Don't sample from adjacent rows when not needed
2018-05-17 10:45:50 +02:00
..
BoundingBox.cpp
BoundingBox.h
CMakeLists.txt
CommandBufferManager.cpp
CommandBufferManager.h
Constants.h
FramebufferManager.cpp Reformat all the things! 2018-04-12 21:28:39 +02:00
FramebufferManager.h
main.cpp
ObjectCache.cpp
ObjectCache.h
PerfQuery.cpp Reformat all the things! 2018-04-12 21:28:39 +02:00
PerfQuery.h
PostProcessing.cpp
PostProcessing.h
RasterFont.cpp
RasterFont.h
Renderer.cpp Implement EFB copy filter and gamma in hardware backends 2018-04-29 19:05:20 +10:00
Renderer.h Implement EFB copy filter and gamma in hardware backends 2018-04-29 19:05:20 +10:00
ShaderCache.cpp
ShaderCache.h Reformat all the things! 2018-04-12 21:28:39 +02:00
ShaderCompiler.cpp Reformat all the things! 2018-04-12 21:28:39 +02:00
ShaderCompiler.h
StagingBuffer.cpp
StagingBuffer.h
StateTracker.cpp
StateTracker.h
StreamBuffer.cpp Reformat all the things! 2018-04-12 21:28:39 +02:00
StreamBuffer.h
SwapChain.cpp
SwapChain.h
Texture2D.cpp
Texture2D.h
TextureCache.cpp TextureConversionShader: Don't sample from adjacent rows when not needed 2018-05-03 14:09:32 +10:00
TextureCache.h Implement EFB copy filter and gamma in hardware backends 2018-04-29 19:05:20 +10:00
TextureConverter.cpp D3D/Vulkan: Fix incorrect clamp in EFB RAM copy 2018-05-11 00:32:39 +10:00
TextureConverter.h Implement EFB copy filter and gamma in hardware backends 2018-04-29 19:05:20 +10:00
Util.cpp Reformat all the things! 2018-04-12 21:28:39 +02:00
Util.h
VertexFormat.cpp
VertexFormat.h
VertexManager.cpp
VertexManager.h
VideoBackend.h
VKPipeline.cpp
VKPipeline.h
VKShader.cpp
VKShader.h
VKTexture.cpp Reformat all the things! 2018-04-12 21:28:39 +02:00
VKTexture.h
Vulkan.vcxproj
VulkanContext.cpp Common/Logging/Log: Wrap GENERIC_LOG macro's body in do { } while (0) 2018-04-16 12:11:32 -04:00
VulkanContext.h
VulkanEntryPoints.inl
VulkanLoader.cpp
VulkanLoader.h