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dolphin
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Source
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Core
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VideoBackends
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Vulkan
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Stenzek
fe5150cc31
Merge pull request
#6303
from TraceBullet/auto-adjust-window-size
...
Fix Auto-Adjust Window Size option making the window too large
2018-01-29 17:28:44 +10:00
..
BoundingBox.cpp
BoundingBox.h
CMakeLists.txt
CommandBufferManager.cpp
CommandBufferManager.h
Constants.h
FramebufferManager.cpp
Vulkan: Fix possible mismatch between EFB framebuffer and render pass
2018-01-11 16:02:31 +10:00
FramebufferManager.h
Vulkan: Fix possible mismatch between EFB framebuffer and render pass
2018-01-11 16:02:31 +10:00
main.cpp
Vulkan: Move render pass management to ObjectCache
2018-01-11 15:21:34 +10:00
ObjectCache.cpp
Vulkan: Move render pass management to ObjectCache
2018-01-11 15:21:34 +10:00
ObjectCache.h
Vulkan: Move render pass management to ObjectCache
2018-01-11 15:21:34 +10:00
PerfQuery.cpp
PerfQuery.h
PostProcessing.cpp
PostProcessing.h
RasterFont.cpp
RasterFont.h
Renderer.cpp
Merge pull request
#6303
from TraceBullet/auto-adjust-window-size
2018-01-29 17:28:44 +10:00
Renderer.h
AbstractTexture: Move Bind() method to Renderer
2018-01-22 13:22:09 +10:00
ShaderCache.cpp
ShaderCache.h
ShaderCompiler.cpp
ShaderCompiler.h
StagingBuffer.cpp
StagingBuffer.h
StateTracker.cpp
StateTracker.h
StreamBuffer.cpp
StreamBuffer.h
SwapChain.cpp
Vulkan: Move render pass management to ObjectCache
2018-01-11 15:21:34 +10:00
SwapChain.h
Vulkan: Move render pass management to ObjectCache
2018-01-11 15:21:34 +10:00
Texture2D.cpp
Texture2D.h
TextureCache.cpp
Vulkan: Move render pass management to ObjectCache
2018-01-11 15:21:34 +10:00
TextureCache.h
Vulkan: Move render pass management to ObjectCache
2018-01-11 15:21:34 +10:00
TextureConverter.cpp
Vulkan: Move render pass management to ObjectCache
2018-01-11 15:21:34 +10:00
TextureConverter.h
Vulkan: Move render pass management to ObjectCache
2018-01-11 15:21:34 +10:00
Util.cpp
Util.h
VertexFormat.cpp
VertexFormat.h
VertexManager.cpp
VertexManager.h
VideoBackend.h
VKTexture.cpp
AbstractTexture: Fix crash in Vulkan backend when freeing texture
2018-01-26 19:12:11 +10:00
VKTexture.h
AbstractTexture: Move Bind() method to Renderer
2018-01-22 13:22:09 +10:00
Vulkan.vcxproj
VulkanContext.cpp
Implement dual-source blending in shader
2018-01-05 09:56:46 -08:00
VulkanContext.h
VulkanEntryPoints.inl
VulkanLoader.cpp
VulkanLoader.h