dolphin/Source/Core/VideoBackends/Vulkan
Stenzek fe5150cc31
Merge pull request #6303 from TraceBullet/auto-adjust-window-size
Fix Auto-Adjust Window Size option making the window too large
2018-01-29 17:28:44 +10:00
..
BoundingBox.cpp
BoundingBox.h
CMakeLists.txt
CommandBufferManager.cpp
CommandBufferManager.h
Constants.h
FramebufferManager.cpp Vulkan: Fix possible mismatch between EFB framebuffer and render pass 2018-01-11 16:02:31 +10:00
FramebufferManager.h Vulkan: Fix possible mismatch between EFB framebuffer and render pass 2018-01-11 16:02:31 +10:00
main.cpp Vulkan: Move render pass management to ObjectCache 2018-01-11 15:21:34 +10:00
ObjectCache.cpp Vulkan: Move render pass management to ObjectCache 2018-01-11 15:21:34 +10:00
ObjectCache.h Vulkan: Move render pass management to ObjectCache 2018-01-11 15:21:34 +10:00
PerfQuery.cpp
PerfQuery.h
PostProcessing.cpp
PostProcessing.h
RasterFont.cpp
RasterFont.h
Renderer.cpp Merge pull request #6303 from TraceBullet/auto-adjust-window-size 2018-01-29 17:28:44 +10:00
Renderer.h AbstractTexture: Move Bind() method to Renderer 2018-01-22 13:22:09 +10:00
ShaderCache.cpp
ShaderCache.h
ShaderCompiler.cpp
ShaderCompiler.h
StagingBuffer.cpp
StagingBuffer.h
StateTracker.cpp
StateTracker.h
StreamBuffer.cpp
StreamBuffer.h
SwapChain.cpp Vulkan: Move render pass management to ObjectCache 2018-01-11 15:21:34 +10:00
SwapChain.h Vulkan: Move render pass management to ObjectCache 2018-01-11 15:21:34 +10:00
Texture2D.cpp
Texture2D.h
TextureCache.cpp Vulkan: Move render pass management to ObjectCache 2018-01-11 15:21:34 +10:00
TextureCache.h Vulkan: Move render pass management to ObjectCache 2018-01-11 15:21:34 +10:00
TextureConverter.cpp Vulkan: Move render pass management to ObjectCache 2018-01-11 15:21:34 +10:00
TextureConverter.h Vulkan: Move render pass management to ObjectCache 2018-01-11 15:21:34 +10:00
Util.cpp
Util.h
VertexFormat.cpp
VertexFormat.h
VertexManager.cpp
VertexManager.h
VideoBackend.h
VKTexture.cpp AbstractTexture: Fix crash in Vulkan backend when freeing texture 2018-01-26 19:12:11 +10:00
VKTexture.h AbstractTexture: Move Bind() method to Renderer 2018-01-22 13:22:09 +10:00
Vulkan.vcxproj
VulkanContext.cpp Implement dual-source blending in shader 2018-01-05 09:56:46 -08:00
VulkanContext.h
VulkanEntryPoints.inl
VulkanLoader.cpp
VulkanLoader.h