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DX9: When clearing the back buffer in Renderer::Swap(), use IDirect3DDevice9::Clear instead of a clear quad if possible. Should improve performance marginally. git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@6373 8ced0084-cf51-0410-be5f-012b33b47a6e |
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| .. | ||
| Plugin_DSP_HLE | ||
| Plugin_DSP_LLE | ||
| Plugin_VideoDX9 | ||
| Plugin_VideoDX11 | ||
| Plugin_VideoMerge | ||
| Plugin_VideoOGL | ||
| Plugin_VideoSoftware | ||
| CMakeLists.txt | ||