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This is only queried, there's no need to expose it for writing. Even if it was written to, a data member shouldn't be part of your public API unless its part of a dumb object or trivial struct. |
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|---|---|---|
| .. | ||
| ChangeGameDialog.cpp | ||
| ChangeGameDialog.h | ||
| NetPlaySetupFrame.cpp | ||
| NetPlaySetupFrame.h | ||
| NetWindow.cpp | ||
| NetWindow.h | ||
| PadMapDialog.cpp | ||
| PadMapDialog.h | ||