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FramebufferManager.cpp
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FramebufferManager.h
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Globals.h
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GLUtil.cpp
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Merge branch 'master' into GLSL-master
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2013-03-06 15:59:29 +01:00 |
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GLUtil.h
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Set GLES Tex2D function to texture2D, texture is only available in GLES3. Fix some tabs in the config file.
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2013-03-18 07:50:52 +00:00 |
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main.cpp
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implement 4xSSAA for OGL
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2013-03-25 15:45:10 +01:00 |
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main.h
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NativeVertexFormat.cpp
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Merge branch 'master' into GLSL-master
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2013-03-06 15:59:29 +01:00 |
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PerfQuery.cpp
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Kill warning.
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2013-03-02 23:00:14 -06:00 |
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PerfQuery.h
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Kill warning.
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2013-03-02 23:00:14 -06:00 |
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PixelShaderCache.cpp
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Open std::fstream in a unicode-safe manner.
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2013-02-28 19:33:39 -06:00 |
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PostProcessing.cpp
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fix wrapping in postprocessing
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2013-03-08 09:36:28 +01:00 |
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PostProcessing.h
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reimplement postprocessing and fix one shader as example
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2013-03-07 17:00:11 +01:00 |
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ProgramShaderCache.cpp
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OpenGL: Reimplement shader uid debugging.
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2013-03-29 14:56:01 +01:00 |
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ProgramShaderCache.h
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Merge 'master' into shader-uids-awesome.
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2013-03-26 22:21:19 +01:00 |
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RasterFont.cpp
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merge glsl headers into one place
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2013-02-13 21:34:48 +01:00 |
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RasterFont.h
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Render.cpp
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ogl: fix virtual xfb
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2013-03-25 23:23:32 +01:00 |
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Render.h
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implement 4xSSAA for OGL
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2013-03-25 15:45:10 +01:00 |
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SamplerCache.cpp
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make samplercache global and call constructor/destructor
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2013-02-26 18:30:13 +01:00 |
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SamplerCache.h
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make samplercache global and call constructor/destructor
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2013-02-26 18:30:13 +01:00 |
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stdafx.cpp
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stdafx.h
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StreamBuffer.cpp
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move ogl-only settings into backend
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2013-03-25 15:14:24 +01:00 |
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StreamBuffer.h
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Switch to using bitfields in the streambuffer class so we can exclude buggy streambuffer types. This disables pinned memory on ATI for GL_ELEMENT_ARRAY_BUFFER because it seems to be buggy. This fixes ATI for me.
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2013-03-23 15:37:01 -05:00 |
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TextureCache.cpp
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remove some ogl error
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2013-03-17 12:46:30 +01:00 |
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TextureCache.h
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Merge branch 'master' into GLSL-master
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2013-03-06 15:59:29 +01:00 |
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TextureConverter.cpp
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merge glsl headers into one place
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2013-02-13 21:34:48 +01:00 |
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TextureConverter.h
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VertexManager.cpp
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Merge 'master' into shader-uids-awesome.
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2013-03-26 22:21:19 +01:00 |
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VertexManager.h
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create StreamBuffer class for ogl upload
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2013-01-31 23:11:53 +01:00 |
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VertexShaderCache.cpp
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Open std::fstream in a unicode-safe manner.
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2013-02-28 19:33:39 -06:00 |
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VideoBackend.h
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Split VideoBackend::Cleanup from Shutdown.
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2013-02-26 16:42:32 +01:00 |