dolphin/Source/Core/InputCommon
JosJuice 43b254aaad Android: Update advanced mapping dialog when devices change
Without this, there was a bug where if you turned the device's screen
off and on again while in the advanced mapping dialog, the input
indicators would stop updating. This is because turning the screen on
again causes devices to refresh, which causes all devices to be
recreated, leaving the AdvancedMappingControlViewHolders stuck
referencing controls belonging to devices that are no longer being
updated.
2025-06-07 10:20:21 +02:00
..
ControllerEmu InputCommon: Activate IMU Accelerometer and Gyroscope when any direction has a bound input. 2025-04-10 15:55:49 -05:00
ControllerInterface Android: Update advanced mapping dialog when devices change 2025-06-07 10:20:21 +02:00
ControlReference Fix multiple minor warnings 2025-02-21 19:17:29 +01:00
DynamicInputTextures Core / DolphinQt / InputCommon: reduce the number disk writes when using DynamicInputTextures 2025-03-22 14:53:02 -05:00
CMakeLists.txt InputCommon: Move SDL Device class into its own cpp/h files. 2025-03-30 23:23:06 -05:00
DynamicInputTextureManager.cpp Core / DolphinQt / InputCommon: reduce the number disk writes when using DynamicInputTextures 2025-03-22 14:53:02 -05:00
DynamicInputTextureManager.h
GCAdapter.cpp LibusbDevice: Don't detach kernel drivers on macOS 2025-02-01 10:32:20 +13:00
GCAdapter.h
GCPadStatus.h
ImageOperations.cpp Common and VideoCommon: Change texture data from std::vector to Common::UniqueBuffer. 2025-05-03 18:32:30 -05:00
ImageOperations.h C++20: Synthesize operator!= From operator== 2024-10-10 20:23:55 -07:00
InputConfig.cpp Core / DolphinQt / InputCommon: reduce the number disk writes when using DynamicInputTextures 2025-03-22 14:53:02 -05:00
InputConfig.h Core / DolphinQt / InputCommon: reduce the number disk writes when using DynamicInputTextures 2025-03-22 14:53:02 -05:00
InputProfile.cpp Modernize std::set_intersection with ranges 2024-10-10 00:53:48 -07:00
InputProfile.h
KeyboardStatus.h