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dolphin
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43e69d3e6a
dolphin
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Core
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VideoBackends
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TellowKrinkle
4f2a79058a
VideoBackends:OGL: Handle when SSBOs are only supported in some shader stages
2023-10-25 17:47:04 +02:00
..
D3D
VideoBackends / VideoCommon: add new uniform buffer object for custom shader materials (slot 3, geometry shader buffer moves to slot 4 if available)
2023-10-06 02:17:42 -05:00
D3D12
VideoBackends / VideoCommon: add new uniform buffer object for custom shader materials (slot 3, geometry shader buffer moves to slot 4 if available)
2023-10-06 02:17:42 -05:00
D3DCommon
Metal
Metal: update binding mapping for SPRV due to change for custom shader uniforms in other backends (Metal is still not supported)
2023-10-06 02:17:43 -05:00
Null
OGL
VideoBackends:OGL: Handle when SSBOs are only supported in some shader stages
2023-10-25 17:47:04 +02:00
Software
Vulkan
VideoCommon: avoid Vulkan validation errors when custom shader ubo isn't set up
2023-10-06 02:17:43 -05:00
CMakeLists.txt