dolphin/Source/Core/VideoBackends
2023-10-25 17:47:04 +02:00
..
D3D VideoBackends / VideoCommon: add new uniform buffer object for custom shader materials (slot 3, geometry shader buffer moves to slot 4 if available) 2023-10-06 02:17:42 -05:00
D3D12 VideoBackends / VideoCommon: add new uniform buffer object for custom shader materials (slot 3, geometry shader buffer moves to slot 4 if available) 2023-10-06 02:17:42 -05:00
D3DCommon
Metal Metal: update binding mapping for SPRV due to change for custom shader uniforms in other backends (Metal is still not supported) 2023-10-06 02:17:43 -05:00
Null
OGL VideoBackends:OGL: Handle when SSBOs are only supported in some shader stages 2023-10-25 17:47:04 +02:00
Software
Vulkan VideoCommon: avoid Vulkan validation errors when custom shader ubo isn't set up 2023-10-06 02:17:43 -05:00
CMakeLists.txt