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OpenCL
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AVIDump.cpp
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Update libav code to remove deprecation warnings.
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2012-08-28 22:34:24 -05:00 |
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AVIDump.h
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BPFunctions.cpp
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Revert 30dd9c2 e9d00bf db5f4c8 and bff0fae
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2013-01-07 13:47:34 -06:00 |
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BPFunctions.h
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fixed some graphics problems with loading savestates (for example, wrong colors on title screen of metroid prime 3)
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2012-05-26 13:18:07 +10:00 |
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BPMemory.cpp
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fixed some graphics problems with loading savestates (for example, wrong colors on title screen of metroid prime 3)
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2012-05-26 13:18:07 +10:00 |
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BPMemory.h
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BPStructs.cpp
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revert last commit, add CheckInvalidState to VideoBackend
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2012-12-23 13:32:23 +01:00 |
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BPStructs.h
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revert last commit, add CheckInvalidState to VideoBackend
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2012-12-23 13:32:23 +01:00 |
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CommandProcessor.cpp
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CommandProcessor.h
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CPMemory.cpp
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CPMemory.h
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DataReader.h
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Debugger.cpp
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Revert the recent zcomploc changes including the Graphic_Fixes merge.
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2012-08-10 20:12:02 +02:00 |
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Debugger.h
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Enable GFX debugger functionality in Release builds.
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2012-11-20 17:54:48 +01:00 |
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DLCache.cpp
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Clean up gcc/g++ compiler warnings that have accumulated.
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2012-12-10 00:40:28 -06:00 |
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DLCache.h
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EmuWindow.cpp
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Remove "Disable Lighting".
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2012-06-11 23:30:20 +02:00 |
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EmuWindow.h
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Fifo.cpp
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what is this even...
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2012-11-26 02:11:52 -05:00 |
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Fifo.h
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made savestates synchronous and immediate. this allows saving or loading while the emulator is paused, fixes issues where savestate hotkeys would get ignored if pressed too close together, might speed up savestates in some cases, and hopefully makes savestates more stable too.
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2012-05-26 13:09:38 +10:00 |
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FPSCounter.cpp
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Implement a simple benchmarking mode which logs FPS to a file
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2012-10-04 05:41:02 +02:00 |
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FPSCounter.h
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Implement a simple benchmarking mode which logs FPS to a file
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2012-10-04 05:41:02 +02:00 |
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FramebufferManagerBase.cpp
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Fix some fractional EFB scaling issues.
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2012-11-19 13:10:32 +01:00 |
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FramebufferManagerBase.h
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Fix some fractional EFB scaling issues.
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2012-11-19 13:10:32 +01:00 |
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HiresTextures.cpp
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TextureCacheBase: Remove the texture size limit for custom textures. Only the GPU restrictions for maximum texture size remain.
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2012-05-13 17:43:14 +02:00 |
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HiresTextures.h
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TextureCacheBase: Support loading custom mipmaps.
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2012-05-13 17:42:22 +02:00 |
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ImageWrite.cpp
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ImageWrite.h
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IndexGenerator.cpp
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IndexGenerator.h
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LightingShaderGen.cpp
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LightingShaderGen.h
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LookUpTables.h
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MainBase.cpp
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revert last commit, add CheckInvalidState to VideoBackend
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2012-12-23 13:32:23 +01:00 |
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MainBase.h
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memcpy_amd.cpp
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NativeVertexFormat.h
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OnScreenDisplay.cpp
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Added option to toggle the display of On-Screen Display messages in the Interface tab.
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2012-11-16 23:54:48 +01:00 |
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OnScreenDisplay.h
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OpcodeDecoding.cpp
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Replace all of the opcode data read functions by their SSSE3 equivalent, not only the first one.
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2012-08-05 04:24:08 +02:00 |
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OpcodeDecoding.h
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OpenCL.cpp
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OpenCL.h
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PixelEngine.cpp
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made savestates synchronous and immediate. this allows saving or loading while the emulator is paused, fixes issues where savestate hotkeys would get ignored if pressed too close together, might speed up savestates in some cases, and hopefully makes savestates more stable too.
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2012-05-26 13:09:38 +10:00 |
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PixelEngine.h
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PixelShaderGen.cpp
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PixelShaderGen: Drop some useless and potentially buggy code.
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2012-12-10 16:13:22 +01:00 |
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PixelShaderGen.h
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Revert the recent zcomploc changes including the Graphic_Fixes merge.
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2012-08-10 20:12:02 +02:00 |
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PixelShaderManager.cpp
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Fix the last few warnings in Dolphin on my system.
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2012-12-30 02:34:14 -06:00 |
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PixelShaderManager.h
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Revert the recent zcomploc changes including the Graphic_Fixes merge.
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2012-08-10 20:12:02 +02:00 |
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RenderBase.cpp
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Merge branch 'efb_scaling_fixes'.
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2012-11-19 13:18:57 +01:00 |
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RenderBase.h
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Fix some fractional EFB scaling issues.
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2012-11-19 13:10:32 +01:00 |
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Statistics.cpp
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Statistics.h
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TextureCacheBase.cpp
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Fix clearing of render targets. We were skipping every other one.
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2013-01-08 11:14:53 -06:00 |
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TextureCacheBase.h
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revert last commit, add CheckInvalidState to VideoBackend
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2012-12-23 13:32:23 +01:00 |
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TextureConversionShader.cpp
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TextureConversionShader.h
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TextureDecoder.cpp
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TextureDecoder.h
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VertexLoader_Color.cpp
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Fix a typo in the indexed color vertex loader
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2012-08-05 04:24:16 +02:00 |
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VertexLoader_Color.h
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VertexLoader_Normal.cpp
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VertexLoader_Normal.h
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VertexLoader_Position.cpp
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VertexLoader_Position.h
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VertexLoader_TextCoord.cpp
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VertexLoader_TextCoord.h
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VertexLoader.cpp
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Clean up gcc/g++ compiler warnings that have accumulated.
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2012-12-10 00:40:28 -06:00 |
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VertexLoader.h
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VertexLoaderManager.cpp
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OSX build fix for the unordered_map/hash_map issue.
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2012-12-10 08:40:27 -06:00 |
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VertexLoaderManager.h
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VertexManagerBase.cpp
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revert last commit, add CheckInvalidState to VideoBackend
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2012-12-23 13:32:23 +01:00 |
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VertexManagerBase.h
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Hey, long time no commits :).
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2012-10-20 10:22:15 -03:00 |
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VertexShaderGen.cpp
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Revert "VertexShaderGen: Fix a shader compilation error.". I'm an idiot :p
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2012-12-24 21:29:24 +01:00 |
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VertexShaderGen.h
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VertexShaderManager.cpp
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Fix the last few warnings in Dolphin on my system.
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2012-12-30 02:34:14 -06:00 |
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VertexShaderManager.h
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Update the viewport when the scissor offset is changed
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2012-05-27 08:03:26 +02:00 |
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VideoCommon.h
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Clear up some warnings that crop up from -Wextra
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2012-12-30 03:28:50 -06:00 |
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VideoConfig.cpp
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Merge branch 'efb_scaling_fixes'.
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2012-11-19 13:18:57 +01:00 |
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VideoConfig.h
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Merge branch 'efb_scaling_fixes'.
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2012-11-19 13:18:57 +01:00 |
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VideoState.cpp
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savestate vertexmanager (base) since it affects VertexLoader::RunVertices which affects g_pVideoData
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2012-05-26 13:18:08 +10:00 |
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VideoState.h
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XFMemory.cpp
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XFMemory.h
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XFStructs.cpp
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Partially revert "Check if BP and XF changes actually change values before flushing". Dolphin code sucks too much to get optimizations.
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2012-11-19 21:09:31 +01:00 |
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XFStructs.h
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