..
Crypto
ABI.cpp
fix for stack corruption caused by certain DSP LLE JIT ABI calls.
2012-01-07 20:46:41 -08:00
ABI.h
Atomic_GCC.h
Atomic_Win32.h
Atomic.h
BreakPoints.cpp
Linux build fix
2012-03-18 23:37:38 +11:00
BreakPoints.h
Sped up the Dolphin debugger in JIT mode by splitting a block only while stepping or when it contains a breakpoint. The block is invalidated when a breakpoint is set or cleared.
2012-03-15 21:48:19 +11:00
CDUtils.cpp
CDUtils.h
ChunkFile.h
add wstring name(s)/description to the cachefile, use when available in gamelist and properties window
2011-12-18 22:01:46 -08:00
ColorUtil.cpp
ColorUtil.h
Common.h
Rearranged the SSE detection. Patch by lordlyhobo.
2012-02-06 20:51:24 +11:00
CommonFuncs.h
Allow modifying main ram size at compile time by changing Memory::REALRAM_SIZE.
2011-11-27 19:52:05 -08:00
CommonPaths.h
Updated the Gecko code handler to the latest version from Gecko OS 1.9.3.1.
2012-01-03 01:24:17 -05:00
CommonTypes.h
ConsoleListener.cpp
Fixed some memory leaks. Only one was mine ;P
2011-03-22 07:27:23 +00:00
ConsoleListener.h
Use mutexes in LogManager to make it threadsafe, as suggested by beistin's patch. Change some LogManager function names to be consistent with Dolphin's naming conventions.
2011-04-01 07:43:02 +00:00
CPUDetect.cpp
Fix a crash at startup with Dolphin on Linux compiled in debug mode
2012-01-02 00:59:37 +01:00
CPUDetect.h
DebugInterface.h
ExtendedTrace.cpp
ExtendedTrace.h
FifoQueue.h
FileSearch.cpp
FileSearch.h
FileUtil.cpp
Windows: Sets the cwd to the folder that dolphin.exe resides in.
2011-06-11 20:45:09 +00:00
FileUtil.h
Windows: Sets the cwd to the folder that dolphin.exe resides in.
2011-06-11 20:45:09 +00:00
FixedSizeQueue.h
Hash.cpp
Improvement to revision b8bef29bcc .. :P
2012-02-25 10:59:00 +01:00
Hash.h
IniFile.cpp
Add comment here so people know what's up.
2012-02-28 00:27:16 -06:00
IniFile.h
LinearDiskCache.h
As requested, this is my implementation of zcomploc using a multi-pass algorithm. My apologize to the others devs for committing in the main branch but is the only way to get this tested as soon as possible.
2012-03-27 15:44:58 -03:00
Log.h
LogManager.cpp
added an option to log to the attached Windows debugger (so e.g. NOTICE_LOG messages can show up in Visual Studio's output window)
2012-01-07 23:04:18 -08:00
LogManager.h
added an option to log to the attached Windows debugger (so e.g. NOTICE_LOG messages can show up in Visual Studio's output window)
2012-01-07 23:04:18 -08:00
MathUtil.cpp
some code cleanup i have left in my folder :)
2011-05-25 18:14:29 +00:00
MathUtil.h
some code cleanup i have left in my folder :)
2011-05-25 18:14:29 +00:00
MemArena.cpp
MemArena.h
MemoryUtil.cpp
fix Common lib re-linking all the time
2012-03-18 05:47:55 -07:00
MemoryUtil.h
Misc.cpp
Hack Misc.cpp into building on OS X.
2011-03-16 22:58:24 +00:00
MsgHandler.cpp
Improve the shader UID debugging stuff and merge it to VideoCommon, effectively enabling it in D3D9 and D3D11 as well.
2011-09-09 00:32:04 +02:00
MsgHandler.h
Oops. Forgot to add the CriticalAlert definitions for windows.
2011-07-15 16:50:54 +00:00
NandPaths.cpp
NAND:Consolidate Wad/Directory loading in CNANDContentLoader to one function
2011-05-09 05:47:29 +00:00
NandPaths.h
NAND:Consolidate Wad/Directory loading in CNANDContentLoader to one function
2011-05-09 05:47:29 +00:00
SDCardUtil.cpp
SDCardUtil.h
Setup.h
stdafx.cpp
stdafx.h
StdConditionVariable.h
StdMutex.h
pthread_mutexattr_t's must be initialized before the type can be set.
2011-03-14 15:06:06 +00:00
StdThread.h
enable c++11 compilation in cmakelists
2012-02-24 14:19:24 -06:00
StringUtil.cpp
Reset errno to zero before testing it after the strtoul call. Fixes issue 5078.
2011-12-29 12:05:36 +11:00
StringUtil.h
SymbolDB.cpp
SymbolDB.h
SysConf.cpp
Fix some minor bugs pointed out by PVS Studio (thanks!)
2012-03-03 20:07:20 +01:00
SysConf.h
sysconf SetArayData use the minimum of the buffersize or the dataLength
2012-02-01 00:04:18 -08:00
Thread.cpp
Thread.h
fixed an issue where the CPU sometimes single-steps an extra time after pausing
2012-01-04 01:33:38 -08:00
Thunk.cpp
Thunk.h
Timer.cpp
Timer.h
Version.cpp
fix build issue with intel compiler and fix some unsafe string usages, patch by FilthyMonkey
2011-10-01 21:31:43 -05:00
VideoBackendBase.cpp
* GUI Video-Settings changes:
2011-03-21 19:57:31 +00:00
VideoBackendBase.h
This release still fixed the hangs produced by fifo overflow without sacrifice performance.
2012-03-05 02:40:10 -03:00
x64Analyzer.cpp
x64Analyzer.h
x64Emitter.cpp
Added SHRD/SHLD x86 emitters, further optimized srawx
2012-01-09 00:10:13 -05:00
x64Emitter.h
Added SHRD/SHLD x86 emitters, further optimized srawx
2012-01-09 00:10:13 -05:00