dolphin/Source/Core/DolphinQt/Config/Mapping
rlnilsen 4cb3baba5c Add support for motion controllers via the CemuHook controller input protocol.
This is done by:
1) Implementing said protocol in a new controller input class CemuHookUDPServer.
2) Adding functionality in the WiimoteEmu class for pushing that motion input to the emulated Wiimote and MotionPlus.
3) Suitably modifying the UI for configuring an Emulated Wii Remote.
2019-10-26 02:19:53 +02:00
..
GCKeyboardEmu.cpp DolphinQt: Replace QStringLiteral with alternatives where applicable 2019-07-30 09:06:03 -04:00
GCKeyboardEmu.h
GCMicrophone.cpp
GCMicrophone.h
GCPadEmu.cpp DolphinQt: Move mapping indicators to top of UI. 2019-04-27 14:23:29 -05:00
GCPadEmu.h Qt/Mapping: Use QGridLayout in a few more places 2019-03-20 23:46:45 +01:00
GCPadWiiUConfigDialog.cpp GCPadWiiUConfigDialog: Update the adapter state dynamically 2019-05-29 18:28:24 +02:00
GCPadWiiUConfigDialog.h GCPadWiiUConfigDialog: Update the adapter state dynamically 2019-05-29 18:28:24 +02:00
Hotkey3D.cpp
Hotkey3D.h
HotkeyControllerProfile.cpp
HotkeyControllerProfile.h
HotkeyDebugging.cpp Qt/Mapping: Use QGridLayout in a few more places 2019-03-20 23:46:45 +01:00
HotkeyDebugging.h Qt/Mapping: Use QGridLayout in a few more places 2019-03-20 23:46:45 +01:00
HotkeyGeneral.cpp Qt/Mapping: Use QGridLayout in a few more places 2019-03-20 23:46:45 +01:00
HotkeyGeneral.h Qt/Mapping: Use QGridLayout in a few more places 2019-03-20 23:46:45 +01:00
HotkeyGraphics.cpp Qt/Mapping: Use QGridLayout in a few more places 2019-03-20 23:46:45 +01:00
HotkeyGraphics.h Qt/Mapping: Use QGridLayout in a few more places 2019-03-20 23:46:45 +01:00
HotkeyStates.cpp
HotkeyStates.h
HotkeyStatesOther.cpp
HotkeyStatesOther.h
HotkeyTAS.cpp
HotkeyTAS.h
HotkeyWii.cpp
HotkeyWii.h
IOWindow.cpp ExpressionParser: Add XOR operator. 2019-10-20 09:51:52 -05:00
IOWindow.h ExpressionParser/DolphinQt: Added parse results to UI. 2019-10-11 18:12:18 -05:00
MappingButton.cpp ExpressionParser: Renamed ControlFinder to ControlEnvironment. Added support for variables and assignment operator. ControlExpression objects now reference a matching input and output so the two can me mixed in any expression. (you can set rumble directly from inputs) 2019-10-11 17:14:32 -05:00
MappingButton.h DolphinQ: Mapping UI cleanups. 2019-03-15 18:32:25 -05:00
MappingCommon.cpp DolphinQt: Replace QStringLiteral with alternatives where applicable 2019-07-30 09:06:03 -04:00
MappingCommon.h InputCommon: Use nested namespace specifiers where applicable 2019-06-17 16:51:41 -04:00
MappingIndicator.cpp DolphinQt/Mapping: red = error, don't flash 2019-05-26 17:59:30 +02:00
MappingIndicator.h ControllerEmu: Do not change center when closing window 2019-05-19 16:55:29 +00:00
MappingNumeric.cpp Merge pull request #8271 from lioncash/qstring 2019-08-08 12:25:30 +10:00
MappingNumeric.h InputCommon: Clean up how numeric settings are handled. Add units of measure to UI. Eliminate hidden magic values of the IR cursor. 2019-04-07 09:32:49 -05:00
MappingWidget.cpp WiimoteEmu/DolphinQt: Rename "IR" to "Point" and eliminate redundant Forward/Backward mappings. 2019-05-08 20:27:41 -05:00
MappingWidget.h DolphinQt: Limit numeric widget width 2019-08-02 18:20:37 +02:00
MappingWindow.cpp Add support for motion controllers via the CemuHook controller input protocol. 2019-10-26 02:19:53 +02:00
MappingWindow.h DolphinQt: Profile combobox fixes. 2019-05-03 16:29:22 -05:00
WiimoteEmuExtension.cpp DolphinQt: Reorder nunchuk mapping 2019-08-04 14:02:43 +02:00
WiimoteEmuExtension.h WiimoteEmu: Implement "Drawsome" tablet. 2019-05-07 18:07:24 -05:00
WiimoteEmuGeneral.cpp WiimoteEmu/DolphinQt: Better extension display names. 2019-05-01 17:25:48 -05:00
WiimoteEmuGeneral.h DolphinQt: Fix "Default" and "Clear" buttons not updating the displayed extension. 2019-04-27 10:51:57 -05:00
WiimoteEmuMotionControl.cpp WiimoteEmu/DolphinQt: Rename "IR" to "Point" and eliminate redundant Forward/Backward mappings. 2019-05-08 20:27:41 -05:00
WiimoteEmuMotionControl.h
WiimoteEmuMotionControlIMU.cpp Add support for motion controllers via the CemuHook controller input protocol. 2019-10-26 02:19:53 +02:00
WiimoteEmuMotionControlIMU.h Add support for motion controllers via the CemuHook controller input protocol. 2019-10-26 02:19:53 +02:00