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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1440 8ced0084-cf51-0410-be5f-012b33b47a6e
39 lines
1.0 KiB
C++
39 lines
1.0 KiB
C++
/////////////////////////////////////////////////////////////////////////////
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// Name: src/msw/dcscreen.cpp
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// Purpose: wxScreenDC class
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// Author: Julian Smart
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// Modified by:
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// Created: 01/02/97
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// RCS-ID: $Id: dcscreen.cpp 39123 2006-05-09 13:55:29Z ABX $
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// Copyright: (c) Julian Smart
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// Licence: wxWindows licence
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/////////////////////////////////////////////////////////////////////////////
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// For compilers that support precompilation, includes "wx.h".
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#include "wx/wxprec.h"
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#ifdef __BORLANDC__
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#pragma hdrstop
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#endif
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#include "wx/dcscreen.h"
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#ifndef WX_PRECOMP
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#include "wx/string.h"
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#include "wx/window.h"
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#endif
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#include "wx/msw/private.h"
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IMPLEMENT_DYNAMIC_CLASS(wxScreenDC, wxDC)
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// Create a DC representing the whole screen
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wxScreenDC::wxScreenDC()
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{
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m_hDC = (WXHDC) ::GetDC((HWND) NULL);
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// the background mode is only used for text background and is set in
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// DrawText() to OPAQUE as required, otherwise always TRANSPARENT
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::SetBkMode( GetHdc(), TRANSPARENT );
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}
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