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CoreTiming event types aren't guaranteed to be stable across runs of Dolphin, so they shouldn't be in savestates.
22 lines
435 B
C++
22 lines
435 B
C++
// Copyright 2015 Dolphin Emulator Project
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// Licensed under GPLv2+
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// Refer to the license.txt file included.
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#pragma once
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#include "Common/ChunkFile.h"
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#include "Common/CommonTypes.h"
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namespace DVDThread
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{
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void Start();
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void Stop();
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void DoState(PointerWrap &p);
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void WaitUntilIdle();
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void StartRead(u64 dvd_offset, u32 output_address, u32 length, bool decrypt,
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bool reply_to_ios, int ticks_until_completion);
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}
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