dolphin/Source/Core/VideoBackends/Software
Stenzek 38e0b6e2ab AbstractTexture: Move Bind() method to Renderer
This makes state tracking simpler, and enables easier porting to command
lists later on.
2018-01-22 13:22:09 +10:00
..
Clipper.cpp
Clipper.h
CMakeLists.txt
CopyRegion.h
DebugUtil.cpp
DebugUtil.h
EfbCopy.cpp
EfbCopy.h
EfbInterface.cpp
EfbInterface.h
NativeVertexFormat.h
Rasterizer.cpp
Rasterizer.h
SetupUnit.cpp
SetupUnit.h
Software.vcxproj
SWmain.cpp
SWOGLWindow.cpp
SWOGLWindow.h
SWRenderer.cpp
SWRenderer.h
SWTexture.cpp
SWTexture.h
SWVertexLoader.cpp
SWVertexLoader.h
Tev.cpp
Tev.h
TextureCache.h
TextureEncoder.cpp
TextureEncoder.h
TextureSampler.cpp
TextureSampler.h
TransformUnit.cpp
TransformUnit.h
Vec3.h
VideoBackend.h