dolphin/Source/Core/VideoBackends/OGL
Jules Blok 2536e37ec5 Merge pull request #4194 from Armada651/efb-source-format
PixelShaderGen: Add support for RGBA6 EFB format truncation.
2016-10-21 21:45:29 +00:00
..
BoundingBox.cpp ShaderGen: Specify attribute/output locations/bindings explicitly 2016-10-01 01:09:11 +10:00
BoundingBox.h
CMakeLists.txt
FramebufferManager.cpp OGL: Remove unnecessary c_str calls 2016-09-09 06:30:34 -04:00
FramebufferManager.h
main.cpp VideoCommon: Add config fields for multithreading and validation layers 2016-10-01 01:09:12 +10:00
NativeVertexFormat.cpp
OGL.vcxproj
OGL.vcxproj.filters
PerfQuery.cpp
PerfQuery.h
PostProcessing.cpp
PostProcessing.h
ProgramShaderCache.cpp PixelShaderGen: Drop dstAlphaMode constant in shader generation. 2016-10-04 10:13:46 +02:00
ProgramShaderCache.h
RasterFont.cpp
RasterFont.h
Render.cpp Merge pull request #4194 from Armada651/efb-source-format 2016-10-21 21:45:29 +00:00
Render.h AVIDump: Move CoreTiming into caller. 2016-10-10 12:03:18 +02:00
SamplerCache.cpp
SamplerCache.h
StreamBuffer.cpp
StreamBuffer.h
TextureCache.cpp VideoBackends: Make TextureCache::CompileShaders return a bool 2016-10-01 01:09:12 +10:00
TextureCache.h VideoBackends: Make TextureCache::CompileShaders return a bool 2016-10-01 01:09:12 +10:00
TextureConverter.cpp EFB2RAM: Downsample higher resolutions with linear filtering. 2016-09-07 11:17:32 +12:00
TextureConverter.h
VertexManager.cpp Renderer: Merge screenshot logic into VideoCommon. 2016-10-08 19:38:57 +02:00
VertexManager.h
VideoBackend.h