mirror of
https://github.com/dolphin-emu/dolphin.git
synced 2025-12-23 06:57:08 +00:00
Apparently, motionplus games are very strict on calibration data checksums, they don't like invalid/0x00'd checksums(this is trackable via 0x01 writes to the active extension register at 0xA400F3). I'll keep all motion plus related stuff that I've discovered on my blog: http://snzgoo.blogspot.com Next time I'll fix the disconnects, which are most likely caused by the sent motionplus empty/dummy data. So stage2 might come sooner than u guys thought. Let me hear u scream;) git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@5522 8ced0084-cf51-0410-be5f-012b33b47a6e |
||
|---|---|---|
| .. | ||
| Core | ||
| Dolphin.xcodeproj | ||
| DSPSpy | ||
| DSPTool | ||
| Plugins | ||
| PluginSpecs | ||
| TestSuite | ||
| UnitTests | ||
| Dolphin.sln | ||
| DolphinProj.xcconfig | ||
| DolphinTarget.xcconfig | ||