dolphin/Source/Android
Eder Bastos b940e69f3b Fix banner scaling in game list.
-In GameListAdapter.java, the existing scaling code is unnecessary and stops Android's built in scaling from doing its job.
-In gamelist...etc.xml, set the icon's width to 100 density-independent pixels (i.e. have android figure out how to make it the right size.)
2014-06-21 12:01:16 -04:00
..
.settings [Android] Change the .settings file to target Java 1.6 instead of 1.5. 2013-08-22 07:39:11 -04:00
assets [Android] Fix a bunch of input bugs. 2014-04-24 08:51:44 -05:00
jni
libs
res Fix banner scaling in game list. 2014-06-21 12:01:16 -04:00
src/org/dolphinemu/dolphinemu Fix banner scaling in game list. 2014-06-21 12:01:16 -04:00
.classpath [Android] Ensure that required dependencies are actually exported along with everything else when the Android version builds. Without this, the support libs will not export and cause the emulator to crash upon being executed. 2013-08-17 12:26:43 -04:00
.gitignore
.project
android.toolchain.cmake Update android.toolchain.cmake 2014-03-09 15:24:33 +01:00
AndroidManifest.xml Make the Android UI more like the desktop UI 2014-04-27 17:13:09 -04:00
build.gradle Attach '.debug' to the end of the app's package name. This allows for installation of both debug and release configs on the same device. 2014-05-26 00:08:40 -04:00
build.xml
custom_rules.xml [Android] Hopefully fix buildbot's ant build. 2013-08-20 15:41:11 -05:00
project.properties Upgrade Android API. 2014-01-28 23:35:13 +00:00