mirror of
https://github.com/dolphin-emu/dolphin.git
synced 2025-12-16 04:09:39 +00:00
A comment removed by this commit gives two reasons for listening to slave devices, both of which no longer apply: - "Only slaves emit raw motion events": perhaps this was true when the comment was written, but now master devices provide raw motion events along with the other raw events. - "Selecting slave keyboards avoids dealing with key focus": we get raw key events regardless of the focus. Listening to both master and slave devices results in duplicate raw events. For button and key events, that's a tiny waste of time setting the update flag a second time, but for raw mouse events the raw motion will be processed twice. That makes this commit a user-facing change. |
||
|---|---|---|
| .. | ||
| Android | ||
| DInput | ||
| DualShockUDPClient | ||
| evdev | ||
| ForceFeedback | ||
| Pipes | ||
| Quartz | ||
| SDL | ||
| SteamDeck | ||
| Touch | ||
| WGInput | ||
| Wiimote | ||
| Win32 | ||
| XInput | ||
| Xlib | ||
| ControllerInterface.cpp | ||
| ControllerInterface.h | ||
| CoreDevice.cpp | ||
| CoreDevice.h | ||
| InputBackend.cpp | ||
| InputBackend.h | ||
| MappingCommon.cpp | ||
| MappingCommon.h | ||