mirror of
https://github.com/dolphin-emu/dolphin.git
synced 2025-12-23 06:57:08 +00:00
- Lazily create the native vertex format (which involves GL calls) from RunVertices rather than RefreshLoader itself, freeing the latter to be run from the CPU thread (hopefully). - In order to avoid useless allocations while doing so, store the native format inside the VertexLoader rather than using a cache entry. - Wrap the s_vertex_loader_map in a lock, for similar reasons. |
||
|---|---|---|
| .. | ||
| AudioCommon | ||
| Common | ||
| Core | ||
| DiscIO | ||
| DolphinQt | ||
| DolphinWX | ||
| InputCommon | ||
| VideoBackends | ||
| VideoCommon | ||
| CMakeLists.txt | ||