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dahjah
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dolphin
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63ff03ee3e
dolphin
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Source
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Core
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VideoBackends
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Jules Blok
05f42f94a0
OGL: Use floating point arithmetic to scale the depth value.
2015-05-20 14:22:30 +02:00
..
D3D
OGL: Use floating point arithmetic to scale the depth value.
2015-05-20 14:22:30 +02:00
OGL
OGL: Use floating point arithmetic to scale the depth value.
2015-05-20 14:22:30 +02:00
Software
VideoBackends: Clamp depth to uint24 range.
2015-05-18 23:22:28 +02:00
CMakeLists.txt