dolphin/Source/Core/InputCommon
Gabriel Corona c626ce5809 Do not fail to evaluate an expression if some input is missing
My keyboard layout does not have Alt_R but ISO_Level3_Shift. As a
consequence any control expression containing Alt_R fails to evaluate
completely and is unusable. This modification replace the missing term
of the expression by a dummy expression which always evaluate to
0. This way, the keybinding can work even if some keys are not
available.
2015-02-26 01:24:54 +01:00
..
ControllerInterface Do not fail to evaluate an expression if some input is missing 2015-02-26 01:24:54 +01:00
CMakeLists.txt CMake: simplify some expressions 2015-01-03 13:17:57 +01:00
ControllerEmu.cpp
ControllerEmu.h
GCPadStatus.h
InputCommon.vcxproj
InputCommon.vcxproj.filters
InputConfig.cpp Use CoreParameter's game INI functions in more places 2015-02-11 19:01:05 +01:00
InputConfig.h
KeyboardStatus.h Added GameCube Keyboard support. 2015-01-17 09:36:05 +11:00