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1. Circumvent the IDirectInputDevice2::SetDataFormat() error when opening the configuration window to. 2. Fixed the Allow out of focus input option again 3. Allow changing of the mapped pads while a game is running 4. Prevented crashes or problems from any combination of having the configuration window open when a game is started or stopped 5. Fixed a crash that would occur after nJoy was started with a connected pad, then stopped, and all pads disconnected, then started again git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2215 8ced0084-cf51-0410-be5f-012b33b47a6e |
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| .. | ||
| Configuration.cpp | ||
| Event.hpp | ||
| EventHandler.cpp | ||
| EventHandler.h | ||
| InputCommon.cpp | ||
| InputCommon.h | ||
| SConscript | ||
| SDL.cpp | ||
| SDL.h | ||
| XInput.cpp | ||
| XInput.h | ||