dolphin/Source/Core/VideoBackends/D3D
skidau 7bc78827ed Merge pull request #1574 from degasus/profiler
Common: Add a built-in profiler
2014-12-04 13:22:31 +11:00
..
D3D.vcxproj
D3D.vcxproj.filters
D3DBase.cpp
D3DBase.h More formatting and consistency fixes 2014-11-24 17:16:59 -05:00
D3DBlob.cpp
D3DBlob.h
D3DShader.cpp
D3DShader.h
D3DState.cpp More formatting and consistency fixes 2014-11-24 17:16:59 -05:00
D3DState.h
D3DTexture.cpp More formatting and consistency fixes 2014-11-24 17:16:59 -05:00
D3DTexture.h
D3DUtil.cpp
D3DUtil.h
FramebufferManager.cpp
FramebufferManager.h
Globals.h
LineGeometryShader.cpp ShaderGen: Handle ShaderCode objects directly. 2014-11-23 14:24:09 +01:00
LineGeometryShader.h
main.cpp VideoConfig: Limit the Stereo 3D option to the OpenGL backend. 2014-11-23 14:27:38 +01:00
main.h
NativeVertexFormat.cpp
PerfQuery.cpp More formatting and consistency fixes 2014-11-24 17:16:59 -05:00
PerfQuery.h
PixelShaderCache.cpp
PixelShaderCache.h
PointGeometryShader.cpp ShaderGen: Handle ShaderCode objects directly. 2014-11-23 14:24:09 +01:00
PointGeometryShader.h
PSTextureEncoder.cpp
PSTextureEncoder.h
Render.cpp Merge pull request #1574 from degasus/profiler 2014-12-04 13:22:31 +11:00
Render.h OGL: implement bounding box support with ssbo 2014-11-17 21:20:32 +01:00
Television.cpp
Television.h
TextureCache.cpp
TextureCache.h TextureCache: Recompile EFB2Tex shaders when stereo 3D is toggled. 2014-11-23 14:27:40 +01:00
TextureEncoder.h
VertexManager.cpp
VertexManager.h
VertexShaderCache.cpp More formatting and consistency fixes 2014-11-24 17:16:59 -05:00
VertexShaderCache.h
VideoBackend.h More formatting and consistency fixes 2014-11-24 17:16:59 -05:00
XFBEncoder.cpp
XFBEncoder.h