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Debugger
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DX9, Debugger: Implement pixel/vertex shader and texture dumping.
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2010-10-31 11:38:06 +00:00 |
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BPFunctions.cpp
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Merged common texture cache code from video plugins into VideoCommon. (DX11 native mipmaps currently broken, disabled) Hopefully everything else should still be working.
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2010-10-19 22:24:27 +00:00 |
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D3DBase.cpp
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Change Disc functionality:
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2010-09-15 12:30:56 +00:00 |
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D3DBase.h
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Dependency cleanup in DX9.
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2010-07-17 11:42:28 +00:00 |
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D3DShader.cpp
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Minor code formatting:
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2010-09-28 02:15:02 +00:00 |
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D3DShader.h
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Minor code formatting:
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2010-09-28 02:15:02 +00:00 |
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D3DTexture.cpp
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D3DTexture.h
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D3DUtil.cpp
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Main change: Implemented EFB pokes in DX9/DX11.
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2010-10-22 19:40:05 +00:00 |
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D3DUtil.h
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Main change: Implemented EFB pokes in DX9/DX11.
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2010-10-22 19:40:05 +00:00 |
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DlgSettings.cpp
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Added EFB Scale option to the OpenGL plug-in.
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2010-09-30 15:24:34 +00:00 |
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DlgSettings.h
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i know still a lot to fix and much work to do but sometimes experiments are fun :)
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2010-09-23 02:17:48 +00:00 |
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EmuWindow.cpp
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Added EFB Scale option to the OpenGL plug-in.
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2010-09-30 15:24:34 +00:00 |
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EmuWindow.h
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FramebufferManager.cpp
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Main change: Implemented EFB pokes in DX9/DX11.
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2010-10-22 19:40:05 +00:00 |
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FramebufferManager.h
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Main change: Implemented EFB pokes in DX9/DX11.
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2010-10-22 19:40:05 +00:00 |
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Globals.h
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Minor code formatting:
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2010-09-28 02:15:02 +00:00 |
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main.cpp
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Added the wait/sync back in the video thread on XFB swaps. Fixes issue 3391.
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2010-10-23 12:26:57 +00:00 |
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main.h
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Fix saving states on mesa3d and clean up the handling of asynchronous requests
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2010-08-04 21:02:32 +00:00 |
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NativeVertexFormat.cpp
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Minor code formatting:
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2010-09-28 02:15:02 +00:00 |
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PixelShaderCache.cpp
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DX9, Debugger: Implement pixel/vertex shader and texture dumping.
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2010-10-31 11:38:06 +00:00 |
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PixelShaderCache.h
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Put infrastructure in place so that other plugins may support dual-source blending.
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2010-10-21 05:22:18 +00:00 |
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Render.cpp
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Properly emulate the alpha read pixel engine register function (used for EFB peeks).
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2010-10-24 19:52:52 +00:00 |
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stdafx.cpp
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Minor code formatting:
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2010-09-28 02:15:02 +00:00 |
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stdafx.h
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Minor code formatting:
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2010-09-28 02:15:02 +00:00 |
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TextureCache.cpp
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Main change: Implemented EFB pokes in DX9/DX11.
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2010-10-22 19:40:05 +00:00 |
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TextureCache.h
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Merged common texture cache code from video plugins into VideoCommon. (DX11 native mipmaps currently broken, disabled) Hopefully everything else should still be working.
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2010-10-19 22:24:27 +00:00 |
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TextureConverter.cpp
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Main change: Implemented EFB pokes in DX9/DX11.
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2010-10-22 19:40:05 +00:00 |
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TextureConverter.h
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2 commits in one:
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2010-07-09 20:56:16 +00:00 |
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VertexManager.cpp
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Put infrastructure in place so that other plugins may support dual-source blending.
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2010-10-21 05:22:18 +00:00 |
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VertexManager.h
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Merged identical VertexManager code from DX9/DX11/OGL plugins into VideoCommon. Still need to merge VertexManager::Flush (will be easier after TextureCache is merged). Purposely using a class/virtualfuncs rather than a namespace so multiple VertexManager can be in one plugin (VideoMergeNew? :p).
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2010-10-03 00:41:06 +00:00 |
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VertexShaderCache.cpp
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DX9, Debugger: Implement pixel/vertex shader and texture dumping.
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2010-10-31 11:38:06 +00:00 |
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VertexShaderCache.h
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