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* Tightened the timing between the CPU and the DSP in thread mode so that it works closer to how the non-threaded mode works. The CPU now waits for all of the DSP cycles to be exhausted before adding more cycles. * DSP Idle skipping has been disabled as it messes up the timing when it is running in a thread. * Checked for external interrupt requests before entering the dispatcher and inside the dispatcher loop * Added a critical section around the mailbox read high function git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@7040 8ced0084-cf51-0410-be5f-012b33b47a6e |
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| .. | ||
| AudioCommon | ||
| Common | ||
| Core | ||
| DebuggerUICommon | ||
| DebuggerWX | ||
| DiscIO | ||
| DolphinWX | ||
| InputCommon | ||
| VideoCommon | ||
| VideoUICommon | ||
| CMakeLists.txt | ||